Suggestion: Additional improvements to /swar

If you have a new idea that could benefit the team, feel free to share it here!

Moderator: S.W.A.T. Commanders

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Grand

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Grand
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Post by Grand » March 31, 2022, 12:01 pm
Your Name: [Lsrcr]Grand
Your suggestion: Include /eject (id) command into the /swar command abilities/restrictions to disallow local cops from ejecting dragged swat suspects.
Reason: Well, the reason is quite obvious, we get our suspects ejected many many times by local cops, which makes our job to hand the suspect a bit harder and annoying, this also should reduce scoreboosting because of dragging the suspect multiple times.
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Be_Quiet

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Post by Be_Quiet » March 31, 2022, 3:01 pm
+1 similar to /pull suggestion. This will reduce annoyance caused by cops.

Meow

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Post by Meow » April 2, 2022, 12:52 am
For the same reason I mentioned in the previous suggestion regarding swar, +1

Veen

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Post by Veen » April 25, 2022, 5:26 pm
The main issue here is Leos carjacking you first before ejecting, which is already met by a preventative measure to stop players from accessing swat vehicles.

However, keep in mind that depending on circumstances, continuously carjacking the same individual can be considered as community annoyance to which you've the freedom to report.

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