Limit the Chainsaw

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Remove chainsaw

36%
yes
4
64%
no
7

Total votes: 11

The Gladiator

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Post by The Gladiator » September 29, 2024, 12:58 pm
September 29, 2024, 12:26 pmStormborn wrote:
September 29, 2024, 12:19 pmThe Gladiator wrote:
September 29, 2024, 12:09 pmStormborn wrote:


Even if they removed the chainsaw you'll still die if some player is camping inside. What if hes holding a spas or uzi, you cannot counter that.

What they can do is limit the time of a player to stay inside a shop/interior. After some time the player will automatically kicked out of the shop if hes wanted or has a hit so they cant camp inside the shop or interior
ive experienced this first hand,they rush to jefferson and wait for you to enter and kill you immediately not giving you a chance to spawn in properly,so yeah nerfing the chainsaw has no use whatsoever
bro its only op against hitman, cops can easily counter it by using taze or cuff, even if the guy has taze ref just use cuff and even if he use bc you still go time to kill or arrest him
agree
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Karu_Tepes Online

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Post by Karu_Tepes » September 29, 2024, 2:26 pm
September 29, 2024, 12:58 pmThe Gladiator wrote:
September 29, 2024, 12:26 pmStormborn wrote:
September 29, 2024, 12:19 pmThe Gladiator wrote:

ive experienced this first hand,they rush to jefferson and wait for you to enter and kill you immediately not giving you a chance to spawn in properly,so yeah nerfing the chainsaw has no use whatsoever
bro its only op against hitman, cops can easily counter it by using taze or cuff, even if the guy has taze ref just use cuff and even if he use bc you still go time to kill or arrest him
agree
If it is only OP against hitman... it's still OP. We cannot cuff/taze. So what solution do you have? Ask a cop to come cuff someone for us, then uncuff them once we're ready? How is that fair? Is stooping to their level the best solution? Or should we simply remove the chainsaw being able to be used indoors?
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Cover

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Post by Cover » September 29, 2024, 4:05 pm
The chainsaw definitely needs to be nerfed. While I usually play in Army skin and rarely go in Pagati skin, from a perspective of balance and fairness, I strongly agree with nerfing it. Players abuse the chainsaw, especially against Hitmen, knowing that Hitmen have limited or even no ways to counter it, which ruins the gameplay experience as a Hitman/Pagati.

In my opinion, the chainsaw should be completely removed from the 24/7's, groups, and Army/SWAT. It should only be available in the blackmarket for a high price (at least $20,000), so players don’t abuse it and are forced to think carefully before using it.

The following is a clip I got today, shows how frustrating it is for Pagati to take down players who are abusing the chainsaw.


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Karu_Tepes Online

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Post by Karu_Tepes » September 29, 2024, 4:38 pm
September 29, 2024, 4:05 pmCover wrote:
The chainsaw definitely needs to be nerfed. While I usually play in Army skin and rarely go in Pagati skin, from a perspective of balance and fairness, I strongly agree with nerfing it. Players abuse the chainsaw, especially against Hitmen, knowing that Hitmen have limited or even no ways to counter it, which ruins the gameplay experience as a Hitman/Pagati.

In my opinion, the chainsaw should be completely removed from the 24/7's, groups, and Army/SWAT. It should only be available in the blackmarket for a high price (at least $20,000), so players don’t abuse it and are forced to think carefully before using it.

The following is a clip I got today, shows how frustrating it is for Pagati to take down players who are abusing the chainsaw.

And you got LUCKY

While this video does demonstrate perfectly the behavior occurring, where players with hits don't even TRY to fight, but run to the nearest interior they can get into, he did it wrong. What the vast majority of them do is as soon as they're through the door, they run forward while holding fire, which causes the chainsaw to rev without stopping. Instead of the swinging motion he's doing, they have the chainsaw just down and not moving. When they do that, the chainsaw just locks you in a pain animation and does horrific damage. It takes less than a second to drain your armor and health to zero when they do it the 'right' way, and like I stated, they usually rob you too. This has been going on for months, and it's seen dozens of times a day against not only hitmen/Pagati, but everyone. You can also see how they tend to run in and out of doors, hoping to catch you as you're in the teleport stage of the enter/exit with this trick. There's SOME hope for cops who can cuff/taze very quickly, but for the rest of us there is just death, robbery, and suffering.

You wanna know what you do when you're a hitman and they do this? You dying fucking screaming that's what
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69?

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Post by 69? » September 29, 2024, 5:26 pm
I completely agree with you on this idea, and I think it's a great step. I'm with you on this, and I hope the admin supports it.
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Hayzen

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Post by Hayzen » September 29, 2024, 6:26 pm
September 29, 2024, 4:05 pmCover wrote:
The chainsaw definitely needs to be nerfed. While I usually play in Army skin and rarely go in Pagati skin, from a perspective of balance and fairness, I strongly agree with nerfing it. Players abuse the chainsaw, especially against Hitmen, knowing that Hitmen have limited or even no ways to counter it, which ruins the gameplay experience as a Hitman/Pagati.

In my opinion, the chainsaw should be completely removed from the 24/7's, groups, and Army/SWAT. It should only be available in the blackmarket for a high price (at least $20,000), so players don’t abuse it and are forced to think carefully before using it.

The following is a clip I got today, shows how frustrating it is for Pagati to take down players who are abusing the chainsaw.

i like this idea
im negative on nerfing the chainsaw
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Panda

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Post by Panda » November 1, 2024, 10:18 pm
Will be bumping this up for my vote.

I will agree with this one.
As a LEO, waiting for a criminal to come out is not a problem. However as a hitman, we're bound by a timer. I who plays as a hitman alot and a Pagati member encounters alot of players (who have hit contract on them) runs in interior and waits until the timer expires before coming out which makes waiting nonsense. And by the way, SOME of the people here who voted no or -1 are usually the same who's abusing it.
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Richano

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Post by Richano » November 2, 2024, 1:28 am
The chainsaw will be nerfed in one of the next updates. It will not be completely removed.

After reading some solutions you guys came up with, I formed the following combined solution:

Chainsaws will only be available at Blackmarket, Army & Swat (will also be removed from groups if there). You will have a 30 second timer when entering an interior (shops, buildings, group interiors), before getting kicked out when you have a hit. Chainsaws will be unselected immediately when selecting it close to a interior checkpoint.

Please do give your feedback on this solution.

As for Criminal's suggestion, it sounds fine, but I would have to figure out something with the chainsaw damage first before I can make sure that we can use the cooldown to combat the chainsaw abuse. I'm currently thinking that it will be tricky and introduce new complications to other parts of the server. If you guys value this solution, I will look at it deeper though, so please mention it if you want the chainsaw cooldown instead of unselecting it near any interior checkpoint.
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Post by Fla$h » November 2, 2024, 1:55 am
November 2, 2024, 1:28 amRichano wrote:
The chainsaw will be nerfed in one of the next updates. It will not be completely removed.

After reading some solutions you guys came up with, I formed the following combined solution:

Chainsaws will only be available at Blackmarket, Army & Swat (will also be removed from groups if there). You will have a 30 second timer when entering an interior (shops, buildings, group interiors), before getting kicked out when you have a hit. Chainsaws will be unselected immediately when selecting it close to a interior checkpoint.

Please do give your feedback on this solution.
I think your solution is just perfect. Criminal's solution is a bit complicated so let's see how that fix will work first but other than that, I think Chainsaw finally can be balanced once again.
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Ritz

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Post by Ritz » November 2, 2024, 2:13 am
November 2, 2024, 1:28 amRichano wrote:
The chainsaw will be nerfed in one of the next updates. It will not be completely removed.

After reading some solutions you guys came up with, I formed the following combined solution:

Chainsaws will only be available at Blackmarket, Army & Swat (will also be removed from groups if there). You will have a 30 second timer when entering an interior (shops, buildings, group interiors), before getting kicked out when you have a hit. Chainsaws will be unselected immediately when selecting it close to a interior checkpoint.

Please do give your feedback on this solution.

As for Criminal's suggestion, it sounds fine, but I would have to figure out something with the chainsaw damage first before I can make sure that we can use the cooldown to combat the chainsaw abuse. I'm currently thinking that it will be tricky and introduce new complications to other parts of the server. If you guys value this solution, I will look at it deeper though, so please mention it if you want the chainsaw cooldown instead of unselecting it near any interior checkpoint.
This should be perfect, but does the timer counts too even there is no hitman nearby , or even no hitman online?
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