S.A. Army [★] Suggestion add policelights and neon

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Commander

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Post by Commander » July 14, 2025, 2:35 am
Name: Alessandro
Suggestion(s): The lights for vehicle
Why would it be useful: Well, the Army VIP costs 3 DPS. It grants you free injectors, vehicles, and special perks. However, it seems you might have forgotten to add the lights for VIP vehicles. It would be nice to see police lights and neon added as well
Additional comments: ^^
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Karu_Tepes

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Post by Karu_Tepes » July 14, 2025, 2:46 am
Wait, are you telling me army ground vehicles DONT have lights and sirens? Why is this not a base level feature like SWAT?
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Wazuki

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Post by Wazuki » July 14, 2025, 10:15 am
July 14, 2025, 2:46 amKaru_Tepes wrote:
Wait, are you telling me army ground vehicles DONT have lights and sirens? Why is this not a base level feature like SWAT?
You're right to wonder, but there is a reason behind it. Army ground vehicles in Ls-rcr are designed more for heavy combat and durability, not for fast response or law enforcement, like SWAT. That’s why they don’t come with sirens or emergency lights by default. SWAT's purpose is more about intervention, arrests and chases.
Hence, the lights/sirens as standard. Army is more about pushing battles, so utility > visual signals. Still, could be cool to have as a toggle option!

Karu_Tepes

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Post by Karu_Tepes » July 14, 2025, 12:04 pm
July 14, 2025, 10:15 amWazuki wrote:
July 14, 2025, 2:46 amKaru_Tepes wrote:
Wait, are you telling me army ground vehicles DONT have lights and sirens? Why is this not a base level feature like SWAT?
You're right to wonder, but there is a reason behind it. Army ground vehicles in Ls-rcr are designed more for heavy combat and durability, not for fast response or law enforcement, like SWAT. That’s why they don’t come with sirens or emergency lights by default. SWAT's purpose is more about intervention, arrests and chases.
Hence, the lights/sirens as standard. Army is more about pushing battles, so utility > visual signals. Still, could be cool to have as a toggle option!
To be fair... most of S.A Army is highly unrealistic. It's more like a National Guard, and they actually do have lights and sirens it's just very rare they use them. Fun fact, the Barracks (large military truck) in game HAS a siren as default. Even in single player. Personally, with the number of lighting objects in the game, I wouldn't mind seeing a member of the dev team willing to do a "Lights and Sounds" update for SWAT, Army, and Pagati (we could use some red only lights for a few ideas I have) and could even add some corona lights to the LSPD and such.
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Wazuki

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Post by Wazuki » July 14, 2025, 1:20 pm
July 14, 2025, 12:04 pmKaru_Tepes wrote:
To be fair... most of S.A Army is highly unrealistic. It's more like a National Guard and they actually do have lights and sirens it's just very rare they use them. Fun fact, the Barracks (large military truck) in game HAS a siren as default. Even in single player. Personally, with the number of lighting objects in the game, I wouldn't mind seeing a member of the dev team willing to do a "Lights and Sounds" update for SWAT, Army and Pagati (we could use some red only lights for a few ideas I have) and could even add some corona lights to the LSPD and such.
Well, you're absolutely right... Army does lean more toward a National Guard-style setup, and yeah, some default GTA vehicles like the Barracks do come with sirens. But functionally, those features are rarely used, especially with how the Army role evolved here. A 'Lights & Sounds' update across SWAT, Army, and Pagati would actually be amazing, it'd add immersion and give factions more identity.
Corona lights for LSPD too? Now that’s a killer idea. devs should definitely look into that!

artifact

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Post by artifact » July 14, 2025, 4:21 pm
useful

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Mockery

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Post by Mockery » July 14, 2025, 5:13 pm
The suggestion has already been accepted, and will be added in the near future.
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