
Moderators: Suggestions helpers, Developers

January 5, 2026, 3:38 pmapapaoemama wrote: I support this suggestion. On some servers, you need to have an anti-cheat system before you can enter the server. The anti-cheat that was developed detects files that are not legal. If a developer is interested in this, send me a message on Discord and I can show it.Interesting if true, but my question there lies in is it compatible with 0.3.7R (some of those require 0.3.7DL, which we cannot force onto players for security reasons) and it may pick up false positives, such as my ELM mod which some servers detect as "command flood" because of how it cycles the headlights.

January 5, 2026, 4:08 pmKaru_Tepes wrote: Interesting if true, but my question there lies in is it compatible with 0.3.7R (some of those require 0.3.7DL, which we cannot force onto players for security reasons) and it may pick up false positives, such as my ELM mod which some servers detect as "command flood" because of how it cycles the headlights.Regarding compatibility, the suggestion should be limited to solutions that are fully compatible with 0.3.7R, without forcing 0.3.7DL on players. There are anti-cheat frameworks and server side detection methods that work purely on 0.3.7R and don’t rely on client enforcement, so this wouldn’t necessarily require pushing players to DL.
January 6, 2026, 2:27 amSaeed7 wrote: I gotta be real with you doing it for aimbots is tricky. If they set the system to be too strict, we might accidentally ban our legit players because they have good flick shots. If we set it too loose, the cheaters just tweak their settings to bypass it.Exactly this. I have been playing SA:MP for literal decades. Aimbots are not new, they've been around forever. What is new is how they function. As time goes on, and aimbots get discovered, admins across all servers learn to spot them. Before it was easy, it was always on and you could see them just nailing every shot. Then they upgraded: Now they could turn it on and off at the press of a button, making it harder to spot. But once you knew the signs, a ban was incoming. And so they upgraded again, now it's a toggle AND misses every 4th shot to make sure they aren't "100% accurate".


January 6, 2026, 3:47 amKaru_Tepes wrote: If you want a fun fact... those systems already exist. But I can tell you that yes, in general, there are already systems in place, but I cannot tell you what those are, how they work, or what they look like. But I can assure you our admins are very well equipped to handle the problem, and the only reason they are not filing more bans is because it takes time to gather proof, and our staff are limited on time.I should not claim I know their hidden systems.
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