Importance of suggestion: 10/10
Why should it be accepted:
Hi there, I think that we really need to cap the LEO's spawn based on the crime activities.
It's so annoying, especially for newcomers/beginners, to simply (make money/get to know what the server about) as criminals due to the low crime activity and high cops' activity.
as I mention on Discord I just witnessed Yesterday, a newbie just came to play against 3 Swats and 1 Cop. He got frustrated easily and he literally said that he won't be playing here again.
If we are looking to bring more players here, we should really limit the LEOs spawn based on the crime activity.
Check the spoiler image, what are these 14+ LEOs even doing against 1-2 Criminals?
it's not fair at all especially for newcomers and beginners, we just need to get things a bit handy for everyone.
The problem is, even when we have around 60 players, criminal activity is still too low because too many LEOs are spawning. So I guess every arrest, drag, or kill should automatically give a hit to make criminals chain together more and make the gameplay more fun.
Because we really cant force them for balance. For example if there any event ongoing by official factions.
Past experience:
Army Master Sergeant
S.W.A.T Warrant Officer I
Pagati Consigliere
Maltesini acting father
Faroka leader
Clowns leader
VLA Mano Derecha
Gambino Caporegime
The bikers
-1
If there is an activity that increases criminals, there will be more police to balance it. Also, police should have priority, because a place cannot be only for criminals