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[Lsrcr]CXdur wrote:He could be cuffed, his vehicle could be locked*+1, also a command for interiors which forces them out whilst they are cuffed.
[Lsrcr]CXdur wrote:Like this it would be impossible to drag someone if they're moving, or if you're moving. So it would only work if you have them completely blocked up with roadblocks (which enables you to use more tactics).I don't think that's possible.
BoSSPEED wrote:It is though.It should be simple to check whether a player has moved, and if so if he has moved a lot. You basically get his location at the start of the 5 seconds, and then get them after and see whether it has changed. You would also check if the victim is still in range or not.[Lsrcr]CXdur wrote:He could be cuffed, his vehicle could be locked*+1, also a command for interiors which forces them out whilst they are cuffed.
EDIT -
[Lsrcr]CXdur wrote:Like this it would be impossible to drag someone if they're moving, or if you're moving. So it would only work if you have them completely blocked up with roadblocks (which enables you to use more tactics).I don't think that's possible.
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