Disarm sistem.

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Invulnerable

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[Lsrcr]Invulnerable
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Post by Invulnerable » July 25, 2014, 9:47 am
alberto2011 wrote:
i couldn't agree more. it gets mad annoying and aggrevating actually.
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TripleH

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Post by TripleH » July 29, 2014, 9:16 am
Yusuf Haroon wrote:
alberto2011 wrote:
i couldn't agree more. it gets mad annoying and aggrevating actually.
today i was a mechanic and i pressed "F' to get inside car while i was reversing the car meanwhile i pressed "Q" i had no guns,even that guy was not near me i got disarmed,I don't know how people agreed with this system

Lolmomlol

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Post by Lolmomlol » July 29, 2014, 9:32 am
Yusuf Haroon wrote:
alberto2011 wrote:
i couldn't agree more. it gets mad annoying and aggrevating actually.
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Jed

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Post by Jed » July 29, 2014, 1:08 pm
Yusuf Haroon wrote:
alberto2011 wrote:
i couldn't agree more. it gets mad annoying and aggrevating actually.
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Elite

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Post by Elite » July 29, 2014, 1:14 pm
The system is good as it is, its playable. Learn to play with it.

Hilda

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Post by Hilda » July 29, 2014, 4:49 pm
I respect the comments made.
From my point of view, the Anti-deathmatch system is currently good & also it lets you to enjoy your Job/class without problems, probably is annoying while being criminal but to be honest i barely see players driving & shooting alone, i see players on BMX getting on top of buildings & sniping, i see players teaming on a sultan as mechanics & shooting away from innocents, i see players using helicopters to kill law enforcers, the point is: i barely see players getting disarmed for deathmatch as law enforcer/criminal unless he/she is on a Vortex/near Innocents, a quick & easy solution to stop getting disarmed is drive away from innocents, for example: i'm getting chased by law enforcers around Temple, there are like 5 innocents at Vinewood; so, instead of driving into Vinewood's territory i drive to the opposite way (Rodeo/Richman).

Also if you have a good 'prediction/instinct' knowledge-skill you can also set traps (obstacles) to law enforcers.

Demon.

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Post by Demon. » July 29, 2014, 6:49 pm
What he's trying to say is that lemme just give an ex, you're a LEO and you're chasing a criminal and by mistake you shoot a civilian and you get disarmed and when the weapons 'spawn' back (while driving) the weapon you're gonna be holding is a sniper, and he's saying that we should change it, instead of the sniper we'd get the weapon we were holding before we got disarmed.
Something like dis ^

iLove

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Post by iLove » August 14, 2014, 9:07 am
[Lsrcr]Demon. wrote:
What he's trying to say is that lemme just give an ex, you're a LEO and you're chasing a criminal and by mistake you shoot a civilian and you get disarmed and when the weapons 'spawn' back (while driving) the weapon you're gonna be holding is a sniper, and he's saying that we should change it, instead of the sniper we'd get the weapon we were holding before we got disarmed.
Something like dis ^
Exactly Demon thank you lots thats what i try to say instead of MP5 tec-9 or uzi you get the sniper after u get disarmed a + for the criminal to escape while i get off bike and go back on again...

Guntimer

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Post by Guntimer » August 16, 2014, 10:22 pm
iLove wrote:
[Lsrcr]Demon. wrote:
What he's trying to say is that lemme just give an ex, you're a LEO and you're chasing a criminal and by mistake you shoot a civilian and you get disarmed and when the weapons 'spawn' back (while driving) the weapon you're gonna be holding is a sniper, and he's saying that we should change it, instead of the sniper we'd get the weapon we were holding before we got disarmed.
Something like dis ^
Exactly Demon thank you lots thats what i try to say instead of MP5 tec-9 or uzi you get the sniper after u get disarmed a + for the criminal to escape while i get off bike and go back on again...
The disarm system isn't going away.
... and when the world just treats you wrong

Just come with us, and we'll take you home.


FUN.

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Post by Enips » August 17, 2014, 1:14 am
[Lsrcr]CXdur wrote:
AutoMativeX wrote:
I haven't had a single problem with the system, I think it's great. You just have to watch where you're shooting, is all. I frequently glance at the mini-map to see if there are any innocents around that I shouldn't be opening fire near. If there are any around I will make sure they aren't in my sights before I'm about to shoot.
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