
Moderators: Suggestions helpers, Developers
[Lsrcr]11PM wrote:Suggestion :Credits go to 11pm.
1.) Add new options in Drug House -> /buyseeds <amount> and /sellmarijuana <amount>
2.) /druginfo to check how many seeds you have, and how many seeds you planted: "You carry: <amount> marijuana seeds" and "You planted <amount> marijuana seeds"
3.) Go somewhere and type /plantmarijuana to plant one seed, at that place the red checkpoint should be created (red checkpoint, or something that looks like grass or weed). That red checkpoint should generate 10g of drugs each minute in real life. Should be limited to 100g per marijuana seed
4.) If you want to take your planted drugs, go to that red checkpoint and type /harvestmarijuana to harvest all generated drugs so far.
5.) Go to Drug House and choose option /sellmarijuana in order to sell all harvested marijuana.
6.) Cops can see your planted marijuana and they can type /seizemarijuana to take all generated drugs at that checkpoint.
7.) Everyone else can SEE your planted marijuana, but ONLY Drug Dealers can use /stealmarijuana to steal all generated drugs you planted and sell it at Drug House
8.) Only for Drug Dealers, no other skills can use any of these commands
9.) All required commands: /buyseeds <amount>, /sellmarijuana <amount>, /plantmarijuana, /seizemarijuana, /stealmarijuana, updated /druginfo
How to avoid abuse?
1.) Set limit to how many seeds you can carry and how many seeds you can plant.
-You can buy/carry only 5 marijuana seeds, (/buyseeds 5)
-You can plant only 5 marijuana seeds. (It means you can generate and harvest 500g at maximum)(You can not have more then 5 seeds planted)
2.) If you decide to sell your collected marijuana, you can sell ONLY marijuana that you harvested. It means you can not sell regular drugs, only those you planted with /plantmarijuana. (This way, nobody can sell these 500g of drugs that you got when you spawn as Drug Dealer or buy from someone).
It would be nice to have something like this. This way we can bring more roleplaying stuff to our server.
Kaosx234 wrote:So, Drug Dealers have to fill up drug houses just like securicar and ATM?
Why not, if this happens, drugs should cost more expensive, like $100 per 1 (if you're buying directly from drug house), and drug dealers after selling their marijuana get around $70 per gram.
+1

Zoroark wrote:I've given people in game moneyHis life is fulfilled now
MattDet wrote:Well, Santa has now been banned for a year.
SAMP Name: Santa Claus
Ban Reason: constantly breaking rules
Type: temporary
Date: 23:59 UTC 12/9/2014
Unban date: 00:01 UTC 12/8/2015
Defense: I accidentally got myself placed on my own naughty list. Please unban me.
[Lsrcr]11PM wrote:Should be limited to 100g per marijuana seedHow about we make it 200g ? That way we can make more money, 70*200=14000. Still not much tho but it's enough. And you must have a drugbag on in order to carry 1000g, this only applies to planted marijuana.
Users browsing this forum: No registered users and 1 guest