Drugs & Injections

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Auto

Auto
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Post by Auto » December 6, 2014, 6:15 pm

Drugs
  • Exclusively available to citizens
  • Lower the price of drugs
  • Increase retribution for carrying drugs
    • 1-10 Grams > +3 Wanted Levels
    • 11-25 Grams > +8 Wanted Levels
    • 26-50 Grams > +16 Wanted Levels
    • 51+ Grams > +32 Wanted Levels
  • Drugs have a lower healing amount, but at a higher rate
    • In order to heal a large amount of health, you will have to take more drugs
    • Drugs will heal more health over time than injections will
  • Taking large amounts of drugs at a time will cause a player to overdose and die

Injections
  • Available to both law enforcement and civilians
  • Sold at hospitals and from private medics
    • Remove injections from Salesmen lists and 24/7 shops
    • Price per inject at hospitals is lower for law enforcement and innocent civilians, but cheapest for Private Medics
    • Private Medics do not get wanted for selling injections to enforcers/civilians, they get wanted when selling them to criminals
  • Injections are a legal, but much more expensive alternative to drugs
    • Injections are not confiscated during frisks
  • 1 inject will bring you back to full health, but much slower than drugs will
    • 1 inject heals more health than 1 gram of drugs
    • Injections are only allowed to be taken one at a time
      • You must let one finish before injecting again
  • The V.I.P. packet should use injections instead of drugs to avoid being arrested by cops that search them upon spawning

[center][b][size=150]Pros[/size][/b][/center] [list] [*] Players who have the V.I.P. packet have a better experience [*] Offers a legal alternative to drugs but at a higher cost [*] More roleplay opportunities [*] Encourages the use of the Private Medic job[/list][center][b][size=150]Cons[/size][/b][/center] [list] [*] Possible advantage to players who use drugs since they can heal faster [list] [*] But they do die if they take large amounts of drugs, so it depends how this works out[/list] [*] May alter the economy since Salesmen & 24/7s cannot sell them anymore [*] Depending on the price, Private Medics may be able to abuse their ability to sell injections[/list]

Overall, my idea here is to widen the horizon of the narcotics business and offer new ways to experience LSRCR. The drugs are cheaper, but in turn have a higher risk for carrying them. Injections are expensive but are a legal alternative to drugs. The technicalities of each substance are explained in detail in the above points, so I suggest you read them before leaving your opinion.

Hope you like it!

Fatal

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Post by Fatal » December 6, 2014, 6:18 pm
I like this a lot.
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Ty Kevinn

Elite

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Post by Elite » December 6, 2014, 6:22 pm
-1, Its fine how it is now.

Omar.

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Post by Omar. » December 6, 2014, 6:24 pm
+1 I like it too
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What Doesn't Kill You Just Isn't Finished Yet

CXdur

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[Lsrcr]CXdur
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Post by CXdur » December 6, 2014, 6:26 pm
I like this, very good structure and easy to read. I completely agree with the suggestion, not would it only be much better, but it would also fix an issue which players have been complaining about (vip packet drug search).
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[Lsrcr]Yakuza

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Post by [Lsrcr]Yakuza » December 6, 2014, 6:38 pm
[Lsrcr]Omar wrote:
+1 I like it too
Click on the pic.
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Faraon78910

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Post by Faraon78910 » December 6, 2014, 7:41 pm
-1

[Lsrcr]Veran

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Post by [Lsrcr]Veran » December 6, 2014, 8:14 pm
CXdur wrote:
I like this, very good structure and easy to read. I completely agree with the suggestion, not would it only be much better, but it would also fix an issue which players have been complaining about (vip packet drug search).

TripleH

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Post by TripleH » December 6, 2014, 8:37 pm
I agree

noʎʞɔnɟ

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Post by noʎʞɔnɟ » December 6, 2014, 11:35 pm
I thought this was a guide at first, durr.

+1
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