Shield - Approved

If you have a new idea that could benefit the team, feel free to share it here!
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Kaosx234

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Post by Kaosx234 » November 8, 2014, 12:10 pm
Moiz Nouman wrote:
CyClon3 wrote:
It's not a bad idea; there can also be a quick keybind or command attached to the shield like /sd to take it on or off.
I think you can only take it from base, it would be rather cool and roleplayish instead of using commands to spawn it...
You misunderstood. Once you take it from base, you can either use shield (since it will restrict some weapon such as sawnoff) and disarm with a command.
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CyClon3

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Post by CyClon3 » November 8, 2014, 2:35 pm
Kaosx234 wrote:
Moiz Nouman wrote:
CyClon3 wrote:
It's not a bad idea; there can also be a quick keybind or command attached to the shield like /sd to take it on or off.
I think you can only take it from base, it would be rather cool and roleplayish instead of using commands to spawn it...
You misunderstood. Once you take it from base, you can either use shield (since it will restrict some weapon such as sawnoff) and disarm with a command.
Oh I didn't read it properly. Nice, I think this is a good idea - so you regain the shield once you go back to base. There should also be a command that disarms the shield if you don't need it or if you want to use sawnoff (the cmd should be in the SWAT command list too).
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Moiz Nouman

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Post by Moiz Nouman » November 8, 2014, 2:59 pm
CyClon3 wrote:
Oh I didn't read it properly. Nice, I think this is a good idea - so you regain the shield once you go back to base. There should also be a command that disarms the shield if you don't need it or if you want to use sawnoff (the cmd should be in the SWAT command list too).
yup, there will be ofc. It will work like swat bomb (I think).
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Tolis.

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Post by Tolis. » November 9, 2014, 4:55 pm
Is this scriptable?

+1

I think only Master sergeants(If I spelled it correctly..) and higher should be able to use the shield
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Moiz Nouman

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Post by Moiz Nouman » November 10, 2014, 12:46 pm
[Lsrcr]Tolis. wrote:
Is this scriptable?

+1

I think only Master sergeants(If I spelled it correctly..) and higher should be able to use the shield
nooo omg, why you don't want me to use it -_-

Anyway, the shield is not that much powerful as it should be... it will have a hp of 50 I think, and I don't thinks it will be any kind of abused or mis-used or whatever so I guess it should be usable for all ranks except for private or even private first class.
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Aleksa

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Post by Aleksa » November 11, 2014, 4:58 pm
This is an awesome attachment that SWAT should have, the big +1 on this one :)

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Post by Cyborg. » January 4, 2015, 10:34 pm
Aleksa wrote:
This is an awesome attachment that SWAT should have, the big +1 on this one :)
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Post by Avi007 » January 7, 2015, 8:29 am
Aleksa wrote:
This is an awesome attachment that SWAT should have, the big +1 on this one :)

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Post by StormWind » February 22, 2015, 8:20 am
I want to bump this, since it seems like a really good suggestion
Indeed, lsrcr isn't that of a roleplay server, but we need to think of some sort of cons.

Using M4 one-handed deffinitely has an impact over aiming, so it would be like AK47.

Then if we think about using only one sawnoff shotgun, the damage would only be 1/2.

I personally like this suggestion as it gives SWAT some sort of diversity. Also the running speed must be modified, let's say 0.7/1

I'd like to see your thoughts over the ideas above.

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Kaosx234

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Post by Kaosx234 » March 5, 2015, 12:01 pm
Bumping this
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