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Kaosx234 wrote:I'll simply repeat that Tamer does not need to search why was the topic re-openedTamer wrote:[Lsrcr]Anaas wrote:I remember making a somewhat similar suggestion for army. viewtopic.php?f=334&t=53266 It was, however, rejected by Johnson because it was believed to unbalance things between S.W.A.T. and Army. What's the guarantee that this one will get accepted?What he said back then is still valid.
I don't see any "cons" in the link which Anaas stated, therefore the same reason of rejection cannot be here. In case you want to reject this suggestion, I want to see the reason.
Just for the information, I can give more cons for each classes, but as far ar I know, pros and cons are more-likely balanced (you have more armor - you are slower, you have advanced things - you don't have all guns, and so on)

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Tamer wrote:So what you basically mean is that this suggestion will never get accepted since it's obvious how unbalanced things will be. Unless of course, Army get the classes it wanted a long time ago.[Lsrcr]Anaas wrote:I remember making a somewhat similar suggestion for army. viewtopic.php?f=334&t=53266 It was, however, rejected by Johnson because it was believed to unbalance things between S.W.A.T. and Army. What's the guarantee that this one will get accepted?What he said back then is still valid.
[Lsrcr]Anaas wrote:Once again, you threw out whole my point. Your suggestion: "Class A gets thing X and thing Z", "Class B gets thing Y and thing D". As you can see, you did not suggest any negative side of your class therefore YOUR suggestion is unbalanced.Tamer wrote:So what you basically mean is that this suggestion will never get accepted since it's obvious how unbalanced things will be. Unless of course, Army get the classes it wanted a long time ago.[Lsrcr]Anaas wrote:I remember making a somewhat similar suggestion for army. viewtopic.php?f=334&t=53266 It was, however, rejected by Johnson because it was believed to unbalance things between S.W.A.T. and Army. What's the guarantee that this one will get accepted?What he said back then is still valid.
As for you Kaosx, there is no need to show any hostility. All I did was to help you by not letting you get your hopes high since a similar suggestion was already rejected before.

Zoroark wrote:I've given people in game moneyHis life is fulfilled now
Kaosx234 wrote: Once again, you threw out whole my point. Your suggestion: "Class A gets thing X and thing Z", "Class B gets thing Y and thing D". As you can see, you did not suggest any negative side of your class therefore YOUR suggestion is unbalanced.*facepalm* Bruh you don't get the point. It's unbalanced between S.W.A.T and the other groups. Not within S.W.A.T itself... That's the cause of rejection for army classes as well.
While my suggestion is balanced because any positive side that a class get - they also get 1 or even 2 negative sides due that effect. Even some of the classes can have only pistol and tec (1 handed pistol and 1 handed tec). Can you tell me, how is this "unbalanced":
Your suggestions was no near similar to mine.
[Lsrcr]Anaas wrote:How can something be balanced within SWAT itself but not between S.W.A.T and other groups (if the current situation is balanced)? In case it is the possibility, then the only way to solve the problem is to remove whole SWAT faction (since as you said, its balanced within S.W.A.T. itself - has ups and downs all together is 0).Kaosx234 wrote: Once again, you threw out whole my point. Your suggestion: "Class A gets thing X and thing Z", "Class B gets thing Y and thing D". As you can see, you did not suggest any negative side of your class therefore YOUR suggestion is unbalanced.*facepalm* Bruh you don't get the point. It's unbalanced between S.W.A.T and the other groups. Not within S.W.A.T itself... That's the cause of rejection for army classes as well.
While my suggestion is balanced because any positive side that a class get - they also get 1 or even 2 negative sides due that effect. Even some of the classes can have only pistol and tec (1 handed pistol and 1 handed tec). Can you tell me, how is this "unbalanced":
Your suggestions was no near similar to mine.
Ohh and not against this idea or anything. Just laying a possibility. Still +1 although I'm not allowed to vote

Zoroark wrote:I've given people in game moneyHis life is fulfilled now
Tamer wrote:I think there's a little greed going over on here, SWAT just received an update and I believe things are currently balanced. There is no need for new SWAT features at the moment. You should be able to do fine with what you are provided.Are at least some classes able to script? I mean I can change their pros and cons if needed to scriptable. Though, I know we are not getting updates during next 2-3 months, but maybe in nearby future.
Some of these features are not even possible to do and some are too powerful even if they were implemented, these are directly overpowered towards the criminals.
Some of these features are not even possible to implement to Ls-rcr without changing a lot of stuff which are working fine on the line. It does require a lot of work.
Though the ideas are quite nice most of them are not possible because of SA-MP limitations. You must not forget that SA-MP is not a standalone game and what a server can get is limited. This is not rainbow six siege. Also additionally, the way the game feels when you are playing Rainbow six siege is way different than what you would get at SA-MP. While things are balanced at that game because the developers can adjust the features and the game to their liking we are limited to what the SA-MP engine gives us.

Zoroark wrote:I've given people in game moneyHis life is fulfilled now
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