Tank(rhino) suggestion

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122policeofficer

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Post by 122policeofficer » January 17, 2016, 10:56 pm
Name: [Lsrcr]Policeofficer
Suggestion(s): When orange suspects constantly shooting/harming on our tank,making us being aviable to kill the,with /su or without as others say.
Why would it be useful: For example I'v been in many situations like that,where is couple of orange suspects shooting and try to harm my tank on any way to destroy it,even If I leave the scene,they sometimes contiune to follow me.I know some of you will say we are alredy overpowered,but I think it's ain't like that.However,I think this should be added,so only for that suspect,those one who is orange and does not constantly shooting and harming our tank is is not allowed to kill.
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Mr.McCoy

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Post by Mr.McCoy » January 18, 2016, 10:55 am
-1, because we've already a rule you can kill orange suspect while if he's teaming with highly wanted suspect, if orange suspect doing that so, you've to use sawnoffs or grenades etc......
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Robin

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Post by Robin » January 18, 2016, 11:09 am
Mr.McCoy wrote:
-1, because we've already a rule you can kill orange suspect while if he's teaming with highly wanted suspect, if orange suspect doing that so, you've to use sawnoffs or grenades etc......
Starting cophunters:
Only orange players, you will be outnumbered and easily killed (and robbed).

+1
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Faraon78910

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Post by Faraon78910 » January 18, 2016, 1:57 pm
-1, op + that's the only way to destory tank

Cyborg.

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Post by Cyborg. » January 18, 2016, 2:03 pm
Don't want to get shot by it? Don't shoot it
+1
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Kaosx234

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Post by Kaosx234 » January 18, 2016, 2:39 pm
Faraon78910 wrote:
-1, op + that's the only way to destory tank
I think they'll the next suggestion will be tank against hitman after /su, or to add nitro so it can be faster than infernus, haha.
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ShaYaN

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Post by ShaYaN » January 18, 2016, 3:09 pm
It's already powerful enough.

Suggestion dismissed!
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