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Zoroark wrote:/kidnap are criminals cuffs in a way.Do you have any clever argument to argue with me, because all what you said is, comparing sky and the land. If you want to chill => you can pick civilian skin and do not be wanted (whole world is a safe zone for you). If you started a robbery or any other criminal activity, why'd you want to chill? Do you even see how does this sound stupid "a chill zone for criminals".
Also Police still can cuff innocents and leave them there to just stand there for 30 seconds even if not doing anything wrong its not even a rule break either because anyone can lie and say "they were acting hostile". If it even became a rule itd be a minor one at that.
Further more you are only against it because it doesn't benifits swat, 90% of everything you say is swat related the other 9% is because you need to argue about useless things and 1% is actual conversation. We all know you got a swat fetish kaos.
But I'm just pointing out that if you think about it, adding an ammunation to fight club is fair because of the police safezone, so to say "advantage against LEOs" is an invalid.
Even further of an example if cops know a criminal is going to fight club to get weapons and to not fight than just grab 3 if your friends and wait outside. Its what cops do anyways when people actually use fight club for its intended purpose.
All adding an ammunation checkpoint does is make it more convient to get weapons when your going to fight. Keeping the bought weapons upon exit won't really do much especially if you do work as a team and use tactics to get the wanteds.
Addition to the suggestion. Add a truck delivery spot at FC if this gets added.

Zoroark wrote:I've given people in game moneyHis life is fulfilled now
Kaosx234 wrote:As I stated aboveSpoiler: show







Zoroark wrote:I've given people in game moneyHis life is fulfilled now
Raduki wrote:OMG WTF ARE YOU FUCKING GUYS FIGHTING ABOUT?????Is there any point of adding 2 ammunition shop 1 next to another one? And that "future" ammunition could be abusable.
DID YOU FUCKING READ MY SUGGESTION?
I ALSO SAID:
If not, just add another ammunition room under the other rooms ( fc training, 8 track, derby track)
As i fucking know, police can enter all those zones excluding FC and FC training, and this means, THAT, they can fucking enter the ammunition too. Now stop fighting over this subject. And yeah, i kinda agree with Zoroark, Kaosx, you agree with all the suggestions that benefits your faction. It's just another ammunition. We just have 2 in the entire city. It also benefits the LEO's too. They can buy armour from it, because we already have FC training where we could get it for free, and LEO's not.

Zoroark wrote:I've given people in game moneyHis life is fulfilled now
Kaosx234 wrote:They are not so next to eachother, and yes it is a point. That place belongs to the duelers, or to the people who come there to fight. They need to get weapons, or refill their weapons.Raduki wrote:OMG WTF ARE YOU FUCKING GUYS FIGHTING ABOUT?????Is there any point of adding 2 ammunition shop 1 next to another one? And that "future" ammunition could be abusable.
DID YOU FUCKING READ MY SUGGESTION?
I ALSO SAID:
If not, just add another ammunition room under the other rooms ( fc training, 8 track, derby track)
As i fucking know, police can enter all those zones excluding FC and FC training, and this means, THAT, they can fucking enter the ammunition too. Now stop fighting over this subject. And yeah, i kinda agree with Zoroark, Kaosx, you agree with all the suggestions that benefits your faction. It's just another ammunition. We just have 2 in the entire city. It also benefits the LEO's too. They can buy armour from it, because we already have FC training where we could get it for free, and LEO's not.
I agree to suggestion which has more advantages than disadvantages.
There are also suggestions that I disagree but benefits to SWAT, such as:
viewtopic.php?f=386&t=57872
viewtopic.php?f=386&t=67027
Should I post more?
Raduki wrote:Refill their weapons while LEOs are outside is abuse. I agree if you add it to place which both(LEOs and criminals) can enter.Kaosx234 wrote:They are not so next to eachother, and yes it is a point. That place belongs to the duelers, or to the people who come there to fight. They need to get weapons, or refill their weapons.Raduki wrote:OMG WTF ARE YOU FUCKING GUYS FIGHTING ABOUT?????Is there any point of adding 2 ammunition shop 1 next to another one? And that "future" ammunition could be abusable.
DID YOU FUCKING READ MY SUGGESTION?
I ALSO SAID:
If not, just add another ammunition room under the other rooms ( fc training, 8 track, derby track)
As i fucking know, police can enter all those zones excluding FC and FC training, and this means, THAT, they can fucking enter the ammunition too. Now stop fighting over this subject. And yeah, i kinda agree with Zoroark, Kaosx, you agree with all the suggestions that benefits your faction. It's just another ammunition. We just have 2 in the entire city. It also benefits the LEO's too. They can buy armour from it, because we already have FC training where we could get it for free, and LEO's not.
I agree to suggestion which has more advantages than disadvantages.
There are also suggestions that I disagree but benefits to SWAT, such as:
viewtopic.php?f=386&t=57872
viewtopic.php?f=386&t=67027
Should I post more?
I can't really see the way that this update could be abusedJust give me one reason.
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