HEADSHOT

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Mastro

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[Lsrcr]Mastro
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Post by Mastro » March 15, 2016, 2:37 pm
I will go with a yes, nice suggestion.

By the way, you will only be able to headshot someone with a sniper.

@MrNiceGuy Who would ever manage to headshot someone while dueling him using sawn offs? Unless it's a sniper duel, but you can either ask your opponent not to aim at the head // or you can simply buy a helmet from a 24/7 store to prevent getting headshotted.

@Kaos, that isn't a nice comparison/example in my opinion. I don't actually know if one sawn off bullet can cause same damage as a sniper one or even less (I guess less), but sawn-off is designed in order to shoot 4 bullets at once that obviously causes way more damage than a sniper does. In addition, using 2 shots with sawn-off (no reload), which is something common here, makes it look more of an 'assault weapon'. What I am trying to say is that you must not be able to headshot someone with sawn off in any case, from the moment that is simply too easy to do.

For sure; 1 sniper pellet > 1 sawn off pellet.

@Faraon, it's a CnR server, yes, so? CnR servers don't have such things implemented or what? It isn't something that only a RP server could be able to have.
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NotAnAdmin

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Post by NotAnAdmin » March 15, 2016, 2:53 pm
Some people want it, some don't.
That is exactly why they added a command for it. /rpmode
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Zoroark

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Post by Zoroark » March 15, 2016, 5:28 pm
[Lsrcr]Slam wrote:
Already Added for /rpmode

-1 on this.
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Raduki

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Post by Raduki » March 15, 2016, 5:38 pm
Kaosx234 wrote:
1 Pellet from sawnoff hits you in the head and you are dead?
I said "certain kind of weapon". (admins can decide which)
I'd say: deagle, sniper, pump shotgun (these haven't automatic shoot). It isn't easy at all to aim the head with these weapons and yeah, one of their bullet in someones head, is deadly.
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Safwan_theboss

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Post by Safwan_theboss » March 15, 2016, 5:39 pm
Kaosx234 wrote:
1 Pellet from sawnoff hits you in the head and you are dead?
BOOM headshot :D
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MattDet

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Post by MattDet » March 15, 2016, 6:29 pm
[Lsrcr]Slam wrote:
Already Added for /rpmode

-1 on this.
#TeamPopplio
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MattDet wrote:
[Lsrcr]BomB wrote:
Useless topics as always .. ;3
Not till you download Crewspeak.
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Jed

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Post by Jed » March 15, 2016, 7:23 pm
-1 This ain't counter strike
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No pain no gain,100% nečural

Aleksa

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Post by Aleksa » March 15, 2016, 11:05 pm
Kaosx234 wrote:
1 Pellet from sawnoff hits you in the head and you are dead?
You can script so only a specific gun can do a headshot, ID 34 for sniper, for example.

Neutral on my side.

[Lsrcr]Oggy

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Post by [Lsrcr]Oggy » March 16, 2016, 5:12 am
I already suggested this for Pagati:
[quote= "AtgOggy"]Your name:ATGoggy

Suggestion:Making Pagati assassins invisible from map when they target someone and headshot-kill with sniper
Wouldn't it be more realistic if Pagati assassins are hidden from map when they target someone? You can hide anywhere and kill the target when he appears there. That's how real assassins do it.
Killing targets by head-shot kill using snipers will also make it more realistic. You can get on top of a building, hiding from map and kill targets by blowing their heads, just like in the movies.
To prevent abuse, the script should allow them to use headshot-kill system only if the target is outside a specific radius (50m or 25m or anything) because you don't need to kill someone who is close to you with a sniper gun.

How will it benefit Pagati?: This will make assassinating more realistic and fair. Hope you will like it.[/quote]
But they said they don't want it. :(

I'm neutral on this.
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M0z3eG

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Post by M0z3eG » March 16, 2016, 7:22 pm
Should Be For Sniper only
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