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Lacky wrote:1- no, as they would /robatm then just /Q when a police come close, its annoying when you play as a cop and go after crim, then you arrest them they /pm you, insult you, get mad and salty, i belive they would just rob the atm and just /Q.They can rob a player/store and quit too.

Immortall2 wrote:they already do it, if the atm will be added again, then it shall be a rule with /Q.Lacky wrote:1- no, as they would /robatm then just /Q when a police come close, its annoying when you play as a cop and go after crim, then you arrest them they /pm you, insult you, get mad and salty, i belive they would just rob the atm and just /Q.They can rob a player/store and quit too.
As for the suggestion, +1. I remember when I was robbing the ATM in Market.









Lacky wrote:1- no, as they would /robatm then just /Q when a police come close, its annoying when you play as a cop and go after crim, then you arrest them they /pm you, insult you, get mad and salty, i belive they would just rob the atm and just /Q.Once this is accepted we will ask the staff to make it very secure and i would agree with [Lsrcr]immortall2 as they do it mostly when a cop is chasing them.


Razer531 wrote:You would rob the whole world like crazy, whilst because of huge success of atmrob, you'll never really get arrested as you can just in a sec rob it and run away unlike stores where you need to get in and spend lot of time robbing. robbers, especially con artists, would have lots of money easily. +1/-1. We could definetely bring it back, but at least lower the success rate just for a bit.Or you must stay inside the checkpoint for 10-15 second for it to succeed.
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