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Faraon78910

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Post by Faraon78910 » April 20, 2016, 6:36 am
2 days ago I saw how one underboss got robbed, then he placed hit on guy who robbed him and killed him, he could kill him without hit anyway. It's just scoreboosting

Robin

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Post by Robin » April 20, 2016, 6:46 am
Faraon78910 wrote:
2 days ago I saw how one underboss got robbed, then he placed hit on guy who robbed him and killed him, he could kill him without hit anyway. It's just scoreboosting
Screen it and report it for score boosting.
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Python

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Post by Python » April 20, 2016, 6:52 am
+1

Draco

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Post by Draco » April 20, 2016, 7:48 am
[Lsrcr]Robin wrote:
Faraon78910 wrote:
2 days ago I saw how one underboss got robbed, then he placed hit on guy who robbed him and killed him, he could kill him without hit anyway. It's just scoreboosting
Screen it and report it for score boosting.
Why wouldn't you report and say it here instead? Because you desperately want this removed, no? Another thing is that he is allowed to hit as you won't go robbing someone in a mafia, also, if there were no Pagati Members around him to take up the hit, he would take the pleasure himself.
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[Lsrcr]nitin wrote:
Hell no. It's an official faction and that's why we are different from the normal hitmen. Not to mention that Ls-rcr is not a full-RP server so I'm against this suggestion. The SWAT and Army rules say that you must use the skins for serious roleplay and not for derping around(chilling), talking about "serious roleplay", if this suggestion gets accepted, I want sawnoffs either removed from all the three factions or restrict it for 4-shot. Now some of you will say that "Pagati uses sawnoff as well" but yes, we have a rule that states that we can use Sawnoffs if the one you're after is using it. You guys all talk about "balancing" the factions all the time, wouldn't removing the /hit function for Underbosses+ will make it even worse?

Army has grenades, RPGs, Tanks, Hydras and SWAT has roadblocks, swat bomb, /smh which clearly shows that a /hit function that is only restricted to underbosses stands no chance against the features that these two factions(army and swat) behold.
What does swan off has anything to do with this? everyone is using 2shot, and for those who can't they'll use 4shot, its cops n robbers, if you remove swan off then its might just be a roleplay server, i wount even vote 1+ or 1-, but still, there are some underbosses " using their" advantages too much, for example, They have a crim in their car. Army&swat or police shoot them, then the underboss hit them all and you get the whole pagati crew on you, or they ram you, or something, they'll hit you, which is annoying, They are using their hit abillity too much. As for pagati, its roleplay not who kill that guy first wins jeez, HERE: if this suggestion gets accepted, I want sawnoffs either removed from all the three factions or restrict it for 4-shot.
, if it gets removd it would be very bad for the faction, as for the criminal using 2shot on you and the three factions wouldnt be able to use 2shot, which would cost your life, then the crims would be too overpowered, Army has rules about rpg, grenades etc. so does swat.
The reason I've included sawnoff is because you guys said Pagati is a roleplay faction, why does underbosses hit for OOC matters. The rules in SWAT and Army says that you must use it for "serious roleplay", and if you want to obey that, Remove sawnoffs. I didn't wanted to mention this again but here you go -- Army and SWAT are too overpowered in their current state, Pagati has no special "features" than taking their own hits, hitting for OOC reasons, and 50 drugs till next death. And yes, I'm well aware of Pagati using the hit command on cops after them, and I don't see if anything is bad in it. We only have 5 underbosses, giving only 7 people(Don, Con, UBs) in the whole freaking server the ability to take their own hit contracts.
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Cheese

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Post by Cheese » April 20, 2016, 7:55 am
There seems to be a huge misconception about roleplay here. Let me give you a definition:
Roleplay (v)

To act and speak as if you are the character you're portraying. To roleplay is as much about what not to say as what TO say. It means to keep your speech in the context of the setting in which your character (or avatar) exists. Context can be defined as both time and place.
Simply put, we're roleplaying as hitmen. That doesn't necessarily mean real life hitmen. Realism is good, but sometimes we have to drop that because LSRCR isn't really a fully-RP server.
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Draco

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Post by Draco » April 20, 2016, 8:00 am
Purifier wrote:
All of this Complexity might End with a Few Solutions.

1. Ones who place Hits cannot kill their Hit.
Answer:
Pagati is the only faction that can kill their own hits, and that is because it being an official faction! If you take away our ability to kill our own hit contracts, then we're getting even weaker than other 2 factions.. They have a lot of things that make them more powerful than us, but you are not even thinking about it.
2. Pagati underboss can kill someone By placing a hit only if someone is in the pagati base without invitation. This goes for Don, Consigliere and Underbosses only.
Answer:
There is a command for uninvited guests who enter our base but it gives us the advantage only in the pagati area(brown area in the map) and no where else. So If the /hit feature is removed for UB+, It's just stupid because it's gonna make us more weak as we have nothing special rather than taking our own OOC hits which can be only placed by 7 members as I said above.
3. Pagati should be Given the benefit of Donation items and Money on Monthly Bases Depending on the rank of the Player, Since Most of the Administration is in Pagati. Just like army and swat has paychecks. (Killing Own Hit Should be removed)
Answer:
No, Mafia don't give out paychecks like those government officials. We give the cuts what we earn in heists and I've already planned a solution for it, so you must not worry for this one.
4. If Army and swats have commands and Vehicles and weapons, And if Pagati is an official Faction, A few special weapons should be introduced to Pagati. A satchel charge (stick to a hit and Blast), Flamethrower (Burn hits) or stuff like that.
Answer:
Satchel charge is not synced, only the players who saw it being placed can see the explosion and Flamethrower is a heavy weapon which sucks a high time as it can easily be dodged.
Cheese wrote:
There seems to be a huge misconception about roleplay here. Let me give you a definition:
Roleplay (v)

To act and speak as if you are the character you're portraying. To roleplay is as much about what not to say as what TO say. It means to keep your speech in the context of the setting in which your character (or avatar) exists. Context can be defined as both time and place.
Simply put, we're roleplaying as hitmen. That doesn't necessarily mean real life hitmen. Realism is good, but sometimes we have to drop that because LSRCR isn't really a fully-RP server.
YES! Now that Cheez has explained this to you in simpler words, you boneheaded people can clearly get our point. We're not a full RP server and that's why I want the /hit feature(for ooc reasons) not being removed.
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Nilikos

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Post by Nilikos » April 20, 2016, 8:23 am
Since there is the ability to kill people in /rpmode, the command should indeed be removed.
If this doesn't change at least there should be a rule that they can only place hits for roleplay reasons.
Keeping it for out of character reasons would be sad tho, since pagati is ment to take roleplay hits only, for the rest they should roleplay whatever their underboss tells them to. At least that's what I understand from your .
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Thursday Online

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Post by Thursday » April 20, 2016, 9:30 am
Remove sawn-off and will be fair enough.
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Cyborg.

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Post by Cyborg. » April 20, 2016, 11:59 am
+1
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RollinZo

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Post by RollinZo » April 20, 2016, 12:12 pm
-1
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