Reduce /cuff range

Moderators: Suggestions helpers, Developers

53 posts Page 2 of 6

[Lsrcr]Jobin

Jobin
Retired Administrator
Posts: 5572
Joined: April 22, 2014, 7:27 am
Location: Kerala, India

Post by [Lsrcr]Jobin » May 8, 2016, 8:22 am
It is already at close range in my opinion. I don't think there is need to make it even more short range.
-1
Image
Army High Command, Army Head Training Officer & Event Officer| Stunt Kings Leader

Zoroark

User avatar
Zoroark
Retired Administrator
Posts: 4039
Joined: November 4, 2015, 4:46 pm
Location: San Fierro

Post by Zoroark » May 8, 2016, 8:28 am
+1
Image

Image

Image

Image

Image

Image

pendulum

User avatar
Pendulum123
Posts: 205
Joined: October 31, 2012, 7:27 pm

Post by pendulum » May 8, 2016, 8:40 am
Indognito wrote:
+1 100% agreed. I've experienced this same issue when I was in-game. It makes cuff way to op and un-logical in my opinion.
Image

JohnCarer

Guest
Community Manager
Posts: 6380
Joined: February 26, 2013, 8:13 pm
Location: Europe

Post by JohnCarer » May 8, 2016, 9:57 am
Support

Kaosx234

User avatar
kaosx234
Posts: 8614
Joined: October 7, 2012, 7:34 am
Location: Hrvatska, Split

Post by Kaosx234 » May 8, 2016, 10:09 am
Cuff range is already too short, I never experienced the stuff that I could cuff anyone (not even taze) across the whole road.
Image
Zoroark wrote:
I've given people in game money
His life is fulfilled now

Shady

User avatar
Shady_Haru
Retired Administrator
Posts: 6139
Joined: October 7, 2012, 7:30 am
Location: Malta

Post by Shady » May 8, 2016, 10:14 am
+1

Make it the same range of /rape
Image

Kevin

User avatar
Kevin
Posts: 1490
Joined: August 14, 2013, 5:54 pm

Post by Kevin » May 8, 2016, 11:15 am
I am going with a -1, I never experienced what your saying, I personally find the cuff range small, I have never cuffed someone this far, nor did I see anyone doing it.

Carl_J

User avatar
carl_j
Retired Administrator
Posts: 1808
Joined: June 21, 2013, 1:46 am
Location: Egypt

Post by Carl_J » May 8, 2016, 12:05 pm
Cuff range is already too small and due to that it ruins a lot of situations playing as a cop. Your picture isn't even realistic, you have to be really near to the guy (not next to him, but extremely close) to be able to cuff. What's on with all of the suggestions about nerfing LEOs? Are cops like me (NiggaYouGay, Naruk, Hashish, Mason and Justin) breaking the balance of the server? lol. I expect a nerf *list of cops here* suggestion next

Hashish

User avatar
Hashish
Retired Administrator
Posts: 795
Joined: February 15, 2014, 3:24 pm

Post by Hashish » May 8, 2016, 2:30 pm
Remove taze, give only 1 cuff to police, allow wanteds to use tanks. -_-

Kaosx234 wrote:
Cuff range is already too short, I never experienced the stuff that I could cuff anyone (not even taze) across the whole road.
^
Image

Raskit

User avatar
Raskit
Retired Administrator
Posts: 5117
Joined: October 7, 2012, 12:40 pm
Location: United Kingdom

Post by Raskit » May 8, 2016, 2:32 pm
The over the road thing was obviously hyperbole, but this doesn't take away from the fact that I'm being cuffed from absurd distances.
Image
Image
Image
53 posts Page 2 of 6
Return to “Database - SA:MP Server suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest