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Onzie wrote:1. Cannot enforce it ingame as admins have no Chance of actually seeing it happen / being presentNow let me answer all of the above reason one by one and afterwards other members can also share their opinions whether I'm right in this case or not.
2. Even if you could report it on the Forums, you ALWAYS would have to have Video proof, which means you'd have to videotape every single Chase you attend. And who would want that much data-waste on his harddrive, right?
3. We do not want to disallow people to quit the game, i mean, come on that would be a quite silly thing to do... Also can't introduce a system like the jail evade one, for reasons stated above
Onzie wrote:1. Cannot enforce it ingame as admins have no Chance of actually seeing it happen / being present.Now everything is clear except one thing. How will you know on the reports whether the player was wanted or not? Well, it can be easily scripted that whenever a (highly, most) wanted player leaves the game there'll be a message printed on cop chat that "This player has left the game, no need to fucking chase him." or if you think it'll mess up the whole chat and will spam then you can instead add a tag on leaving message, which will be only visible for cops, like "Greatsan left the server. (Leaving) (Highly Wanted). There are many many more ways to fix this issue if you just try to fix it and not avoid. One thing more, closing this suggestion without exact reasons will simply add a red flag for management and nothing else.
What about 'hit evade'? I asked the same question from Johncarer but he didn't reply. Admins also can't see whether the player has left the game for a reason or just to evade a hit, right? They punish users when they see that they joined the game within 30 minutes of leaving (as written on rule) and the same rule can be implemented for /q abuse and it won't cause any problem because if they player will join within 30 minutes he/she can be easily catched and get reported/punished.
2. Even if you could report it on the Forums, you ALWAYS would have to have Video proof, which means you'd have to videotape every single Chase you attend. And who would want that much data-waste on his harddrive, right?
Just by taking two screenshots of the player leaving and joining the game within 30 minutes will solve the case. There's no need of any video. I'd mention the same case of 'hit evade' and other you can think of yourself.
3. We do not want to disallow people to quit the game, i mean, come on that would be a quite silly thing to do... Also can't introduce a system like the jail evade one, for reasons stated above
No one ever said to disallow people to quit the game. You never even disallowed people to quit the game on 'hit evade' rule, did you? By adding a rule, players will know that if they leave the game in the middle of chase they'll be easily caught like 'hit evade' and if they seriously want to leave the game then no problem they can and later join after 30 minutes which won't cause any silly reports or warnings.

GreaTSaN wrote:Hmm :/.GalaxyGeri wrote:This is a really annoying issue in the server. Anyways, i got a suggestion which i am not sure if it is possible. I am adding it here./q is a client-side command and can't be disabled from server-side.
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