Cop balancing

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[Lsrcr]Nitro.

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Post by [Lsrcr]Nitro. » June 18, 2016, 7:48 am
Your name: Nitro.

Suggestion 1: /taze will, instead of freezing a player, now limit the /tazed player's movement to walking and standing (no jumping) for the same period of time the old /taze was. In addition, there will be a /taze cooldown of 3 - 4 seconds (or how long you guys decide).

Suggestion 2: cops won't be able to /taze if they were shot in the last 1 - 2 seconds (should also apply to criminals using /shock)

Suggestion 3: /shocked cops won't be able to /taze and vice versa.

Why should these be added: because it feels to me that cops are a bit overpowered and because of that the game becomes quite dull and boring.
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Indognito

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Post by Indognito » June 18, 2016, 7:55 am
It sounds interesting. I'll give it a 1+ because it sounds like something that would give both parties a challenge.

ShItBrIx

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Post by ShItBrIx » June 18, 2016, 8:09 am
+1
I like the can't taze if shot recently idea.
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Thursday

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Post by Thursday » June 18, 2016, 9:40 am
Getting g shocked is annoying, -1
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Jaker

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Post by Jaker » June 18, 2016, 9:48 am
Ill go with a +1, it sounds interesting. However, for the 2nd suggestion, I think criminals should be able to shock because they are already weakened in a way that they can only carry 6 shock gun charges while LEOs have unlimited taze.

David

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Post by David » June 18, 2016, 11:10 am
Yea... Let's remove /taze...
Look, they way you said this you didn't watch all facts.
Suggestion 2: cops won't be able to /taze if they were shot in the last 1 - 2 seconds (should also apply to criminals using /shock)

Haha my friend, there are almost always two noobs who are always teaming and they are always attacking. Let's say i go for one criminal other will shot me and what what what i can't taze?
Sorry but this sucks. -1

P.S it is already a challenge for us to arrest 2+ criminals who are teaming together, how?
Well you see while you /taze /cuff /ar you do have to stand and others criminals find you very easy target and you die easily.

[Lsrcr]Nitro.

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Post by [Lsrcr]Nitro. » June 18, 2016, 11:55 am
davidscorp13 wrote:
Yea... Let's remove /taze...
Look, they way you said this you didn't watch all facts.
Suggestion 2: cops won't be able to /taze if they were shot in the last 1 - 2 seconds (should also apply to criminals using /shock)

Haha my friend, there are almost always two noobs who are always teaming and they are always attacking. Let's say i go for one criminal other will shot me and what what what i can't taze?
Sorry but this sucks. -1

P.S it is already a challenge for us to arrest 2+ criminals who are teaming together, how?
Well you see while you /taze /cuff /ar you do have to stand and others criminals find you very easy target and you die easily.
If you seriously think that in a 2vs1 situation, you deserve to win, you have only exampled the current system of unfairness that is currently being used.

In a 2 criminals vs 1 cop situation you are at a disadvantage, not the criminals. You can't just rambo your way and arrest two criminals who have opened fire at you. You either fire back or wait for backup and try arresting together.

The server should be fair, a 1 criminal vs 1 cop would mean (if it were a fair system) that the better one wins, not that in this situation the cop would win 95% of the time, that's stupid, idiotic and unfair. This is what creates the imbalance between cops and criminals.

excuses like "hurr durr I can't beat 2vs1 situations already, I don't want to be weaker in this position, -100" are made by ignorant people who think they need to be at an advantage in situations which are clearly, not to their advantage.

I think cops need to understand that in a 2vs1 you are supposed to be at a disadvantage and not the other way around, criminals shouldn't be afraid of a single cop arresting everyone. The cop needs to think about how to approach such situation, what to do and whether it is worth it trying to arrest a group of 3 suspects alone or use his head and wait for backup. (this would also make the backup command useful for once).
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Lolmomlol

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Post by Lolmomlol » June 18, 2016, 12:25 pm
just change ip download hax use airbreak and run from the cop #EzSolutionByLml
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Jaker

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Post by Jaker » June 18, 2016, 1:00 pm
Nitro. wrote:
davidscorp13 wrote:
Yea... Let's remove /taze...
Look, they way you said this you didn't watch all facts.
Suggestion 2: cops won't be able to /taze if they were shot in the last 1 - 2 seconds (should also apply to criminals using /shock)

Haha my friend, there are almost always two noobs who are always teaming and they are always attacking. Let's say i go for one criminal other will shot me and what what what i can't taze?
Sorry but this sucks. -1

P.S it is already a challenge for us to arrest 2+ criminals who are teaming together, how?
Well you see while you /taze /cuff /ar you do have to stand and others criminals find you very easy target and you die easily.
If you seriously think that in a 2vs1 situation, you deserve to win, you have only exampled the current system of unfairness that is currently being used.

In a 2 criminals vs 1 cop situation you are at a disadvantage, not the criminals. You can't just rambo your way and arrest two criminals who have opened fire at you. You either fire back or wait for backup and try arresting together.

The server should be fair, a 1 criminal vs 1 cop would mean (if it were a fair system) that the better one wins, not that in this situation the cop would win 95% of the time, that's stupid, idiotic and unfair. This is what creates the imbalance between cops and criminals.

excuses like "hurr durr I can't beat 2vs1 situations already, I don't want to be weaker in this position, -100" are made by ignorant people who think they need to be at an advantage in situations which are clearly, not to their advantage.

I think cops need to understand that in a 2vs1 you are supposed to be at a disadvantage and not the other way around, criminals shouldn't be afraid of a single cop arresting everyone. The cop needs to think about how to approach such situation, what to do and whether it is worth it trying to arrest a group of 3 suspects alone or use his head and wait for backup. (this would also make the backup command useful for once).
Oh. My. God. The BEST explanation EVER. I agree with EVERY SINGLE PART of your post. Very well done. I really, really like this part:
If you seriously think that in a 2vs1 situation, you deserve to win, you have only exampled the current system of unfairness that is currently being used.
That's what a lot of LEOs, especially cops, are thinking nowadays.

Razer531

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Post by Razer531 » June 18, 2016, 1:02 pm
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