
[Lsrcr]Robin wrote:How about doing this beside the current /bc?The chances to break the cuffs are already too high IMO. It should be around 30-50% if I am not wrong. It's all about luck. Sometimes you may end up breaking the cuffs 5 times in a row, and sometimes you may not be able to do that even once.
Normal /bc = keep it the same
With these 'keys' = higher chance.
So then it's additionally, only giving the criminals an advantage.

[Lsrcr]Robin wrote:How about doing this beside the current /bc?
Normal /bc = keep it the same
With these 'keys' = higher chance.
So then it's additionally, only giving the criminals an advantage.
GalaxyGeri wrote: Why should it be accepted: I cuffed someone once and he broke the cuffs 12 fucking times. which is really out of logic as a roleplay. The /bc is really out of logic and for me (As S.W.A.T) is much harder to get someone jailed then a normal officer.This will only give advantages to S.W.A.T and LEO's, they got enough features.
[Lsrcr]Robin wrote:How about doing this beside the current /bc?
Normal /bc = keep it the same
With these 'keys' = higher chance.
So then it's additionally, only giving the criminals an advantage.
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