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[Lsrcr]Robin wrote:1. /requestduel [ID] - The target player must be in close rangeFor sure +1
2. /acceptduel [ID] - must still be in close range
3. Both commands will be denied and return an error if you're wanted, hitted or moving (any movement at all).
4. You've to stay in place for 15 seconds, any movement will cancel the timer.
5. Once the 15 seconds are over, you'll be TPd to a second Event world, staying at your own location (this is script-wise called an "Virtual World" and there can be up to 1000 of these in total for one Server). However, their area will be blocked with walls (a huge cage) which is 125X125 meters, avoiding them to just roam around.
6. You will be able to damage each other now, dueling and s/o + armour will be given.
7. Once one of the two died, they'll both be killed by the Server and respawn as normal.
8. There'll be a 5 minute timer, once this one ends they'll both be killed so they won't just go AFK in the 'duel world'
9. If one of the two leaves the Server, the other guy will die.
10. Idk just wanted to have 10 of these points.
How about that?
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