[Server] Re-add Anti DM System

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CriticaL

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Post by CriticaL » August 23, 2016, 11:24 pm
Bumping this suggestion. People are abusing this everywhere, this is literally annoying.

Mizo19

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Post by Mizo19 » August 24, 2016, 7:08 pm
+1 :up:

CriticaL

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Post by CriticaL » August 27, 2016, 8:14 pm
Bump..

Basem

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Post by Basem » August 27, 2016, 9:04 pm
Great idea
+1

Be_Quiet

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Post by Be_Quiet » August 27, 2016, 11:07 pm
+1

Astrl

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Post by Astrl » September 3, 2016, 12:28 am
There has been a chainsaw anti-dm system that has been implemented into the server, plus the heliblading anti-dm (Auto-Warn, quiz & jail etc.)

The rest of the anti-dm system like the disarming players who shoot you (even in crossfire) is irrelevant at this point, we have a large staff team that is fairly active and there's almost always a staff member in game at any given time (usually).

I don't see the point in adding the whole anti-dm system back, but we're working on anti-dm updates (Chainsaw stuff etc.)
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CriticaL

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Post by CriticaL » September 3, 2016, 2:10 am
Skillzz wrote:
There has been a chainsaw anti-dm system that has been implemented into the server, plus the heliblading anti-dm (Auto-Warn, quiz & jail etc.)

The rest of the anti-dm system like the disarming players who shoot you (even in crossfire) is irrelevant at this point, we have a large staff team that is fairly active and there's almost always a staff member in game at any given time (usually).

I don't see the point in adding the whole anti-dm system back, but we're working on anti-dm updates (Chainsaw stuff etc.)
You're right. It has become better after the chainsaw anti-dm update!

Astrl

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Post by Astrl » September 3, 2016, 5:52 pm
Suggestion has been denied for the same reason as this: viewtopic.php?f=622&t=75785
Skillzz wrote:
I feel players who are experienced will start to think, oh look I only lose a score for this it must be OK and just frowned upon. It'll cause more problems than good, we already have systems in place being the following:
- Anti-Chsinsaw DM (Disarm the players Chainsaw)
- Anti-DM (Stop players from taking damage from bullets shot by other players without reason)
- Anti-Car Damage (Again, will stop their vehicle taking damage from players shooting them without reason)

I'm denying this suggestion for now, as I feel that it'll cause more problems.

It's the same as /kill yes, people do it all the time - People don't care about losing 1 score.
Yours isn't exactly the same but it's going along the same lines.

Thanks for suggesting tho, if you have a way of adding another anti-dm measure to the server, feel free to create another suggestion.
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