A hude Hitman suggestion.(Change everything in Hitman)

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[Lsrcr]ETjaijai

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ETjaijai
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Post by [Lsrcr]ETjaijai » November 5, 2016, 2:21 pm
Your name: ETjaijai
Suggestion headline: Increasing the difficulty of hitman.Please keep it on top of the page all the time,this would be the hitman revolution.It is a bit long please read all of it.
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Importance of suggestion: 4/10
Why should it be accepted:
Since hitman's job is killing someone to a death.It is easy for a group of hitmans to kill one person.
In order to increase the difficulty of hitman.I have those suggestions.

1.) After receiving a hits, hitman may type /takehits [ID] once he takes the hits he will be going to the target.

2.) Next if the target was killed by a hitman, he will reduce the money.For example if ETjaijai hits Peter for $7.000 ,after hitman kills Peter, Peter will reduce $7.000.(Maximum $100.000)

3.) After reading the second point you may think it is too overpower right? In opposite, if the target kills the hitman who has /takehits on the target, the hitman will reduce money on same amount of hits.For example : ETjaijai hits Peter with $7.000 ,after a hitman has taken the hits ,and Peter kills the hitman,the hitman will be reduced $7.000.

4.)There are some rules. Player under 300score maynot be hit target.

5.)Hitman job is cancelled in non-grouped member. Because it required your skills and what you should do. Only group or Pagati can be the hitman to take hits.

It would makes hitman become awesome in server and being difficult.Will be editted if there is a good suggestion on it.
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Robin

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Post by Robin » November 5, 2016, 2:47 pm
-1, too complicated and the current system is good already.
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Nikola

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Post by Nikola » November 5, 2016, 3:25 pm
I kinda realized this now, aren't hitmen supposed to be professionals with stealth, kinda unfair for them to become wanted immediately after killing someone, it would be fun if somehow devs could make it if a hitman kills someone where there are no people around, he wouldn't get wanted, or something, public kills would of course make him wanted as usual. Just a though. Baiiii

Robin

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Post by Robin » November 5, 2016, 3:29 pm
Nikola_123 wrote:
I kinda realized this now, aren't hitmen supposed to be professionals with stealth, kinda unfair for them to become wanted immediately after killing someone, it would be fun if somehow devs could make it if a hitman kills someone where there are no people around, he wouldn't get wanted, or something, public kills would of course make him wanted as usual. Just a though. Baiiii
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Nikola

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Post by Nikola » November 5, 2016, 3:44 pm
[Lsrcr]Robin wrote:
Nikola_123 wrote:
I kinda realized this now, aren't hitmen supposed to be professionals with stealth, kinda unfair for them to become wanted immediately after killing someone, it would be fun if somehow devs could make it if a hitman kills someone where there are no people around, he wouldn't get wanted, or something, public kills would of course make him wanted as usual. Just a though. Baiiii
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Exactly.
Plus, it aids the roleplay, since it is much harder to isolate someone to perform a kill instead of killing him publicly. By doing more work you can avoid cops.

Indognito

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Post by Indognito » November 5, 2016, 5:30 pm
-1 way too complicated and hitmans aren't gangs. Normally there's only one and the second guy is usually the driver or only there to assist if the first guy gets killed, it's not a common thing that a gang of them goes after one person. It's also more professional if there's less people, reasons being is because the more people you have the more sloppy the job becomes.

Stormocide

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Post by Stormocide » November 6, 2016, 1:12 am
Neutral

Im going with a yes and a no on this

yes because its much more of a roleplay style to me
and no because the system we have no is fine
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Raif

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Post by Raif » November 9, 2016, 7:05 am
-I personally like the current system It's good not need to change it I guess, so it's a '-1' from me.
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[Maniax]Anonymous

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Post by [Maniax]Anonymous » November 9, 2016, 2:30 pm
erictsangbb wrote:
5.)Hitman job is cancelled in non-grouped member. Because it required your skills and what you should do. Only group or Pagati can be the hitman to take hits.

:( -1
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Bobbi

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Post by Bobbi » November 9, 2016, 2:54 pm
RaifMs wrote:
-I personally like the current system It's good not need to change it I guess, so it's a '-1' from me.
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