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This would definitely be a cool feature, but just because it's scriptable doesn't mean that it's very easy to do or even efficient. If we wanted to do this in a way without bugs, we'd most likely have to install a plugin to help us detect collisions. While this particular plugin could be very useful, it's a lot of work to install and set up (and every custom object we have on the server would need to be taken into account). Because of this, we haven't really prioritized this feature so much, but we have been intending to add it one day. I cannot promise that it will be added though, it will take a lot of work and time, but I do personally hope to see it added one day.