Why should it be accepted: Disabeling police radio dispatches (alarms) when a player is comitting crimes while participating in an event. Not only it's very annoying (especially when a DM event is taking place and players are excessively commiting crimes) because the chat is getting spammed by unnecessary messages, but it also might confuse us, especially new players. New players may not realise that there is an event taking place and they actually try to catch the criminals. I think there's no point getting police messages if we are not participating in the event. If you don't want to completely remove it, you may add an option to toggle it on/off.
Last edited by Mastro on January 30, 2017, 10:18 am, edited 3 times in total.
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I really wanna negative 1 this because it helps when I'm robbing to keep the cops off of me but as far as I know that ain't a good reason, so am just gonna +1 it with the reasons stated above and with the quote.
+1 why not? The chat will get in the way of the event since its so big. Yes sure, you can change the size but it feels like this is simpler than having to change back after every event.
When you join the event, you can do /server and click toggle server messages (arrest, taze, rob, etc). and also you can do /radoff. (You have rights to run these commands in event world). And this would stop kill, rob and arrest messages.
Negative with this suggestion, because you can disable them your self in less then 3 seconds.