Importance of suggestion: 10
Why should it be accepted: It should be accepted because the bounty hunter skill's task isn't done by anyone (which is arresting escaped prisoners) its only about getting weapons and armor from the checkpoints in order to cophunt, for example at LSA criminals keep cophunting and refilling from using that skill, on the other hand the new weapon system for the group's which limits it could be bypassed by simply placing the bounty hunter job and get free weapons.
Its really important to give at least a bit value for the weapons. by taking it from ammunition or groups., If you wanna put value for the weapons for groups the bounty hunter skill should be removed, my base is in El Corona I could just simply spawn as a bounty hunter, run to LSA and get free weapons instead of using my base's.
-1 no so what if people are cop hunting with it, it's really not that big of a deal. They're usually easy to kill when they're not intentionally abusing there lag. Plus most of you can just arrest them.
Getting weapons from the law enforcement in order to kill law enforcement? what kind of since in that.
To get weapons you must give it a value, ($$$$) from an ammunition or a group which your group leader's pay for.
thats how it should be.
Leave it as it is nowadays, everything is fine.
And yes, barely to see someone using bounty hunter skin to arrest people who escaped from prison.
So the people who are using it to cophunt, were using it from an ages, so removing it won't solve anything.
Bounty Hunter should still stay there for the ones which would like to cophunt. 2 checkpoints with unlimited weapons are enough for cophunters and i don't think it will make a big difference.