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GalaxyGeri wrote:The money cannot just disappear, it'd ruin the economy. When a player has a hit, and he leaves, he might join a long time later. This would bring random players (even newbies) having a hit which will disallow them to use /kill till someone kills them or for them to wait the long timer.How would this bring random players (even newbies) having a hit? What
It has a good idea, but i don't think it is going to happen.
Demon. wrote:What i'm trying to say that if a player leaves with a hit, he might never join again. Which means that the money would be gone. BGalaxyGeri wrote:The money cannot just disappear, it'd ruin the economy. When a player has a hit, and he leaves, he might join a long time later. This would bring random players (even newbies) having a hit which will disallow them to use /kill till someone kills them or for them to wait the long timer.How would this bring random players (even newbies) having a hit? What
It has a good idea, but i don't think it is going to happen.
The money wont disappear, it'll go to either a hitman or the player if he survives.
Can you please elaborate on what you're trying to say?
GalaxyGeri wrote:You must've misunderstood my suggestion bro. That doesn't have to do anything with the suggestion which is to make the hit not disappear after the person that placed the hit leaves.Demon. wrote:What i'm trying to say that if a player leaves with a hit, he might never join again. Which means that the money would be gone. BGalaxyGeri wrote:The money cannot just disappear, it'd ruin the economy. When a player has a hit, and he leaves, he might join a long time later. This would bring random players (even newbies) having a hit which will disallow them to use /kill till someone kills them or for them to wait the long timer.How would this bring random players (even newbies) having a hit? What
It has a good idea, but i don't think it is going to happen.
The money wont disappear, it'll go to either a hitman or the player if he survives.
Can you please elaborate on what you're trying to say?
Players could hit other players and they leave. When they join back, they would have a hit without them even knowing it which will prevent them to use /kill or play normally
Demon. wrote:+1 your explanation is perfectGalaxyGeri wrote:You must've misunderstood my suggestion bro. That doesn't have to do anything with the suggestion which is to make the hit not disappear after the person that placed the hit leaves.Demon. wrote:What i'm trying to say that if a player leaves with a hit, he might never join again. Which means that the money would be gone. B
How would this bring random players (even newbies) having a hit? What
The money wont disappear, it'll go to either a hitman or the player if he survives.
Can you please elaborate on what you're trying to say?
Players could hit other players and they leave. When they join back, they would have a hit without them even knowing it which will prevent them to use /kill or play normally
Player A hits Player B
Hitman tries to kill Player B
Player A timesout
Player B's left with 10 hp and no hit.
Suggestion
Player A hits Player B
Hitman tries to kill Player B
Player A disconnects
Hitman still successfully kills Player B (money goes to the hitman); if hit expires, money will go to the person that survived.
Player A is not important.
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