Lawyer job improvement

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Diplomatic.

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Post by Diplomatic. » September 17, 2017, 12:10 pm
Your name: Diplomatic.
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Why should it be accepted: When i use /free id as private lawyer, i should get $2000 per prisoner. We already get 1 score per prisoner, but what about 2 score for the prisoner that has been jailed for more than 60 secs? I'm not sure about that but we should get $2000 when we use /free id
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Rally3

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Post by Rally3 » September 17, 2017, 12:24 pm
this should only be implemented if the money is coming out of the player, i.e picture the following scenario:

a) I have more than $2000, you try to /free and I get a dialog asking to confirm to spend that money to be freed
b) I don't have more than $2000, so you get an error messaage like "That player cannot afford lawyer's fees" and should not be paroled /free'd at all

$2000 is just a placeholder, it should be determined from an exponential function based on how much time left the player has in jail

ackman

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Post by ackman » September 17, 2017, 12:25 pm
+1, 2 score on those who have wanted level above 5
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Robin

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Post by Robin » September 17, 2017, 12:40 pm
Rally3 wrote:
this should only be implemented if the money is coming out of the player, i.e picture the following scenario:

a) I have more than $2000, you try to /free and I get a dialog asking to confirm to spend that money to be freed
b) I don't have more than $2000, so you get an error messaage like "That player cannot afford lawyer's fees" and should not be paroled /free'd at all

$2000 is just a placeholder, it should be determined from an exponential function based on how much time left the player has in jail
+1.
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[Lsrcr]Oggy

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Post by [Lsrcr]Oggy » September 17, 2017, 12:50 pm
Rally3 wrote:
this should only be implemented if the money is coming out of the player, i.e picture the following scenario:

a) I have more than $2000, you try to /free and I get a dialog asking to confirm to spend that money to be freed
b) I don't have more than $2000, so you get an error messaage like "That player cannot afford lawyer's fees" and should not be paroled /free'd at all

$2000 is just a placeholder, it should be determined from an exponential function based on how much time left the player has in jail
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Criminal

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Post by Criminal » September 26, 2017, 6:16 am
Rally3 wrote:
this should only be implemented if the money is coming out of the player, i.e picture the following scenario:

a) I have more than $2000, you try to /free and I get a dialog asking to confirm to spend that money to be freed
b) I don't have more than $2000, so you get an error messaage like "That player cannot afford lawyer's fees" and should not be paroled /free'd at all

$2000 is just a placeholder, it should be determined from an exponential function based on how much time left the player has in jail
My gf is saying right +1

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jilla123

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Post by jilla123 » September 26, 2017, 11:38 am
[Lsrcr]Oggy wrote:
Rally3 wrote:
this should only be implemented if the money is coming out of the player, i.e picture the following scenario:

a) I have more than $2000, you try to /free and I get a dialog asking to confirm to spend that money to be freed
b) I don't have more than $2000, so you get an error messaage like "That player cannot afford lawyer's fees" and should not be paroled /free'd at all

$2000 is just a placeholder, it should be determined from an exponential function based on how much time left the player has in jail
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[MOB]ibrar.123

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Post by [MOB]ibrar.123 » September 27, 2017, 6:41 pm
+1 really helpful suggestion we do need to focus on private lawyer as well. I guess people will start having more interest in lawyer profession as well with this adding to it.
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Crazymix

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Post by Crazymix » September 30, 2017, 11:48 pm
I gotta agree with this , Picking lawyer as your job is kinda rare and some people love it that much , so +1
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Fady

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Post by Fady » October 3, 2017, 8:25 pm
jilla123 wrote:
[Lsrcr]Oggy wrote:
Rally3 wrote:
this should only be implemented if the money is coming out of the player, i.e picture the following scenario:

a) I have more than $2000, you try to /free and I get a dialog asking to confirm to spend that money to be freed
b) I don't have more than $2000, so you get an error messaage like "That player cannot afford lawyer's fees" and should not be paroled /free'd at all

$2000 is just a placeholder, it should be determined from an exponential function based on how much time left the player has in jail

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