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Indognito wrote:It's called /dkidnap -1I don't believe this is what he suggested, although I'm not completely sure since you interpreted his words this way. I personally believe he suggested a system for putting out contracts for kidnaps. So instead of placing a hit contract, you place a contract on the player, but you want the player kidnapped and brought to you rather than killed.
CXdur wrote:Indognito wrote:It's called /dkidnap -1I don't believe this is what he suggested, although I'm not completely sure since you interpreted his words this way. I personally believe he suggested a system for putting out contracts for kidnaps. So instead of placing a hit contract, you place a contract on the player, but you want the player kidnapped and brought to you rather than killed.
I don't believe that we need such a system for now but I will let players give their opinions.

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