
Moderators: Yahiko, Newspaper Moderators
CXdur wrote:We will try something like this in a future update:These are the latest balance updates for criminals and cops. So, there is no more complains from both sides on the unfair gameplay, but, lets face it, pinoys will always cry.
- Tazers can be overloaded (meaning that you can no longer spam it and sometimes you'll have to wait for your tazer to recharge)
- Taze range is slightly nerfed so that it's just barely smaller than the shock range
- Shock guns can be overloaded too, this is a must for balance. Shock guns will however be twice as effective as tazers (you'll be able to shock more often than with a tazer, although you can actually run out of charges for good here - till you buy new).
Any additional suggestions are appreciated. I would really like to try to balance the gamemode a bit more, so we're going to try some balancing changes. If some of these changes are bad, we can always go back on them. I was also thinking we can have some global polls so you guys could help decide on these kind of questions because the server is very split on this subject.
The S.W.A.T. bomb will for instance now also damage the player (although it will not always kill him, that depends on the health of the player).
We are also adding a new black market item that will increase your probability of breaking cuffs. This item can however be removed upon search by an LEO, so as long as you are quick with the /search or /ar command this shouldn't be a problem.
| [center][img]https://i.imgur.com/sQBU8SP.png[/img][/center] | [center][img]http://i.imgur.com/ofO0Cur.jpg[/img][/center] [size=150][center][b][color=#0E316D]LSPD United Staff Member & Instructor[/color][/b] [color=#00FFFF][b]S.W.A.T. Master Sergeant[/b][/color][/size][/center] |
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