adding Spikes for area51

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bloackmaster

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Post by bloackmaster » November 17, 2017, 10:16 am
Your name: [Lsrcr]Bloackmaster
Suggestion headline: Adding spikes to area51 group.
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Importance of suggestion: 8/10 (Shows how much it would mean to server/players)
Why should it be accepted: So hello guys.
I think to add spikes in area51 will be agreat and why? area51 Is roleplay group and As you know guys in real life area51 its a Private zone army For the development and testing of secret military aircraft.
We want to add a spikes for be more realistice.
Our base its also private zone but we want to do it more realistice and we want to use some weapons beacuse we dont have nathing, We just have cars and dodo.
we want the spikes vs the criminal for down his tires and take him off, Beacuse for army there is a hydra,tank and more but for us there is nathing. We really need that for own our weapon.
I hope this suggestion will be good for you guys.
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Fady

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Post by Fady » November 17, 2017, 10:30 am
A group shouldn't be better than another group or similar with a faction. If you want to add spikes for your group, then other criminal groups will also suggest things for themselves.

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Eternnnnnity

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Post by Eternnnnnity » November 17, 2017, 11:57 am
-1
Its a group not a faction.
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Criminal

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Post by Criminal » November 22, 2017, 8:31 am
Negative, It’s a group not a faction. Already LEO’s are OP don’t try to increase it.
For the weapons on spawn ask CxDur i think he can allow as its an LEO group.

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Robin

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Post by Robin » November 22, 2017, 8:38 am
-1, a group should not have scripted advantages over other groups, this is for factions.
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Astrl

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Post by Astrl » November 22, 2017, 11:02 am
This wouldn't be a suggestion, this is more of a donated feature if it's even possible to donate for.

Suggestion closed as this is a group request not an actual suggestion.
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