System for hackers

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Ritz

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[Lsrcr]Ritz
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Post by Ritz » November 13, 2017, 10:20 pm
xDeadlyKiller wrote:
If we were to ban a player after 10 reports in the morning, I would've been banned everytime I login in the morning.
Why? Because I always get reported in the morning for the use of keybind.
If you were to calculate the amount of reports that come in the morning because people get mad when they get arrested, you would have a lot of banned players in the morning.
Sorry Ackman, but you need to think of the players that play as a cop.
Sorry, but it's a -1
IceBilizard wrote:
It can be abuse a-lot if newbies start to report a player if they killed by anyone like 10 times and the newbie start to report spam that player he will be banned for unfair reason bad suggestion big -1
As you can see ,he said that reports only counts when the reporter has 100 hours playtime at least or staff can decide it.So it's probably not abuse-able by any newbie.

iActroes

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Post by iActroes » November 16, 2017, 12:09 pm
GalaxyGeri wrote:
players must not have any kind of powers banning other players on anytime.
I disagree with this suggestions.
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Robin

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Post by Robin » November 16, 2017, 12:22 pm
Majority of the players, especially at the said times, can barely identify a cheater, even if the cheater cheated right in front of them.

-1.
Retired community player 2013-2020
★ Retired LSPD United Chief of Police ★
★ Retired S.A. Army General ★

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StephenKelly

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Post by StephenKelly » November 27, 2017, 3:04 am
Players will never have the ability to ban a member in any capacity as they lack the trust and commands to properly identify if someone is indeed hacking.

A random group of 10 pakis on discord decide they dislike a member and all spam report him. One swat member thinks someone is hacking so they all spam report.

I'm sure if it was added, there would be many more examples of how this could be abused. Thanks for the suggestion.
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