Side activities suggestion [DENIED]

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tamika

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Post by tamika » July 28, 2018, 8:31 pm
Your name: NeTwoOrK[14
Suggestion headline: Side activities (minigames, events)
Picture: I haven't got any picture how this should look like
Importance of suggestion: 1/10 (Shows how much it would mean to server/players): I don't really know, it would affect the current gameplay and have a change
Why should it be accepted: It's forums after all so this is what i'd like to propose for the servers. I don't know if you'd be interested in making any of this, since this is cops and robbers roleplay server and I completely understand that. Usually, when I get to play there's always action and things do to, most of the time, before it comes to the point where there's no wanted players anymore so it's not too much to do (reffering to LEO side). It takes tens of minutes up to half an hour to an hour to have criminal burst again. What I mean, it's pretty much "always" fun and things to do when playing, but at some point it's always getting there where there's literally not a single wanted player, for quite some time. I noticed that there's some jobs like trucker job and some activities to do when not interesting in being criminal or the one that catches them but I feel like this is not filling up the gaps between those moments. I was able to witness some people not willing to play for some time and quitting out because there weren't any active criminals. I feel like this is not something that should be occuring just because this sometimes happens but what should be is to try to offer players other things to do around the server if you'd be interested in implementing some, I DON'T KNOW, a guess, more jobs or like, i'll randomly drop what I got on my mind, for example, moneybag feature where I don't know, moneybag would spawn at different location, area every now and then that would reward player who found and took the bag with money. This is just a guess. Maybe a pizza job, where you'd drive pizza faggio to random locations for, of course score and money. I can see that a lot of players usually get really excited when there's someone hosting event for them, which is really nice but why wouldn't there be auto event system with, at start, few events (race, deathmatch, team deathmatch event and similar to this for example) to host automatically every, I don't know two game days at some selected hour (just an example). This would immediately change everything where you'd for example, also put most event wins where then players as well compete among each others which is also positive for the server. I have just proposed random activities and minigames because i'm giving an example where this could of course be anything you would decide to create. Thank you for your time!

CezPlayer

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Post by CezPlayer » July 28, 2018, 8:44 pm
A couple of players love LSRCR for simplicity. I understand that, but I don't like when there is no criminals to catch (reffering to LEOs). You can add some LEO mission like Routine Patrol. The cop, in this mission, would need to go through some checkpoints. Player should have some time limit. For example 40 seconds for one checkpoint. After successfuly completing the mission, you would get some money and score. That's what Network suggested is also interesting.

jilla123

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Post by jilla123 » July 30, 2018, 3:11 am
This is a CnR server (Also a roleplay server ) and there are many side activities already like trucking, selling foods, delivering banks money to ATMs and many more. Also, fishing is gonna be added soon. So I don't think this is really necessary as there are already a shit ton of side activites and many people usually don't do(or use) those. -1.
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Milyn

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Post by Milyn » August 2, 2018, 11:41 am
Not at all needed there is no point of side actives
Negative From me!

Ducati.

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Post by Ducati. » August 2, 2018, 11:49 am
CezPlayer wrote:
A couple of players love LSRCR for simplicity. I understand that, but I don't like when there is no criminals to catch (reffering to LEOs). You can add some LEO mission like Routine Patrol. The cop, in this mission, would need to go through some checkpoints. Player should have some time limit. For example 40 seconds for one checkpoint. After successfuly completing the mission, you would get some money and score. That's what Network suggested is also interesting.
You can switch to criminal skin if you want to do other tasks. Simple.
And basically cops have basic function of arresting fining and that's fine. Patrolling is a real life option but it doesn't even make sense in the server rn. As cops keep roaming around all the time there is no need if it.
I am same!

MinaTo

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Post by MinaTo » August 2, 2018, 3:03 pm
jilla123 wrote:
This is a CnR server (Also a roleplay server ) and there are many side activities already like trucking, selling foods, delivering banks money to ATMs and many more. Also, fishing is gonna be added soon. So I don't think this is really necessary as there are already a shit ton of side activites and many people usually don't do(or use) those. -1.
-1 from me too , Jillboi said it all.

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Playa

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Post by Playa » August 9, 2018, 4:29 am
Interesting fasho. The current side activities are not used as much as they should be. In my timezone I barely see anyone on the server during the afternoon - evening (12-15 players max). Therefore it gets boring. You cannot use the swat skin and there are times when you just don't feel like going in cop skin or become a criminal. For that part I think the trucking class is okay but it is the only class. I suggest making new classes as network suggested which could be interesting.

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ackman

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Post by ackman » November 1, 2018, 7:59 pm
There are many other side activities which are rarely being used. Suggest something attractive..

- Suggestion Denied!
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Hello, I am Ackman and I am from Pakistan. I'm a part time Epic Gamer. Coming to the Criminal Career I'd like to mention that I am the founder of Blackouts group. It was founded on 19th of April, in 2017. Other than that, I am the leader of DreamTeam group. Coming to the LEO Career, I am currently serving the Army faction as a Major [MAJ].
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