Suggestion: Solving the problem of /q evading [DENIED]

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Ginger

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Post by Ginger » November 25, 2018, 3:07 pm
Ahmed. wrote:
Its a positive from me. The rate of abusers is increasing in server day by day and specially when you chase a suspect in LV or SF its guaranteed that he will /q abuse.
+1 from me.

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Playa

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Post by Playa » November 25, 2018, 4:06 pm
[Lsrcr]David wrote:
let me just say something.
1. i as army member never had any problem with q abusers
2. use /su on suspect, ez auto jail
3. DONT PLAY FOR SCORE, cuz that is what i see in this suggestion, gimme score gimme score I WANT IT!
4. good they way it is now

ohhh and i almost forgot to vote on this suggestion, my sincerely vote is:
Spoiler: show
Oh I see what this is about. I remember when you were a swat how you’d shout in the cop chat because someone Q evaded and shit. Here is the thing, it’s not about the score. It’s just irritating. And what I said was one of the options. Either make the rule stricter or give us score. Here’s what, why do the criminals quit when dragged? To avoid giving us the score (and of course to evade jail, but one of the reasons). What if that was out of the picture all together? I don’t see what’s wrong with the suggestion since it doesn’t harm anybody lol. Don’t see why you would not want this implemented.

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David

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Post by David » November 25, 2018, 4:44 pm
Playa wrote:
[Lsrcr]David wrote:
let me just say something.
1. i as army member never had any problem with q abusers
2. use /su on suspect, ez auto jail
3. DONT PLAY FOR SCORE, cuz that is what i see in this suggestion, gimme score gimme score I WANT IT!
4. good they way it is now

ohhh and i almost forgot to vote on this suggestion, my sincerely vote is:
Spoiler: show
Oh I see what this is about. I remember when you were a swat how you’d shout in the cop chat because someone Q evaded and shit. Here is the thing, it’s not about the score. It’s just irritating. And what I said was one of the options. Either make the rule stricter or give us score. Here’s what, why do the criminals quit when dragged? To avoid giving us the score (and of course to evade jail, but one of the reasons). What if that was out of the picture all together? I don’t see what’s wrong with the suggestion since it doesn’t harm anybody lol. Don’t see why you would not want this implemented.
dont let them make you mad, be better, if you can.. its just game mate

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Post by BeaTen. » November 25, 2018, 5:30 pm
viewtopic.php?f=621&t=71545&start=110
This was accepted like 2 years and 6 months ago, they told that it will be implemented I'm the future, I don't know if they have been really busy or what but not even something close to this was implemented...
Its not always about gaining score, it's about people breaking server rules, what if there's a hacker in the game, would you continue playing, or would you report him? If you continue playing, then you will eventually report him after some time because he will teleport you and do more random stuffs. People just escape abuse, /q abuse and join after exact 30 minutes. Of course eternity will vote negative here, I'm waiting for his reply. Funny thing David that you voted positive on mason's suggestion, maybe because you were swat member at that time. If you don't come across /q abusers in army skin, then its because;
You kill and not arrest, they don't /q when they are dying, they one q abuse when someone is arresting them, or,
they enjoy killing you, so they would rather kill and rob you instead of /q abusing.
Pretty sure you wouldn't play as army if each and every of your suspect just killed you over and over again, and when you finally are close to killing them, they just /q and rejoin. Cool shit
+1
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Milyn Online

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Post by Milyn » November 25, 2018, 5:42 pm
For swat ( specifically) : If the person quits when dragged, the swat members automatically get the score. ((Note: it would be easy to implement since its already implemented for escape abuse))
Negative on this because the leos would get free score on literally tazzing or cuffing /dragging without an arrest even though the suspect /q ues i can see a some positives above who spawn as leo all time i agree its too annoying still that dosent mean we allow free score just on taze and arrest i mean the arrest score as you stated
What I suggest is:
1. Either improvise the rule to make it stricter. For example, the time limit could be removed and whenever he/she rejoins the server he gets auto jailed for 360 seconds. Also if he rejoins within 24 hours, it could be reportable.
I am positive on this making the rule strict would actually do the job.

Playa

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Post by Playa » November 25, 2018, 5:50 pm
Milyn wrote:
For swat ( specifically) : If the person quits when dragged, the swat members automatically get the score. ((Note: it would be easy to implement since its already implemented for escape abuse))
Negative on this because the leos would get free score on literally tazzing or cuffing /dragging without an arrest even though the suspect /q ues i can see a some positives above who spawn as leo all time i agree its too annoying still that dosent mean we allow free score just on taze and arrest i mean the arrest score as you stated
Hey sorry my bad, I am just a little confused on what you said here. I don't see whats the problem. We are getting the score if the suspect quits. Its the person's (who jail evaded) fault, isn't it? Why not the score then? It is basically like getting score had the swat team actually delivered him to the checkpoint. So with this implemented the /q evader is actually reducing his chances to escape.
Let me know what you think.

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ackman

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Post by ackman » November 25, 2018, 6:57 pm
-1, it is fine the way it is now.

At least, they don't re-join within 30 minutes (which is enough), the only thing which is pissing off LEO is, they don't get score. Just play for fun yes.
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Eternnnnnity

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Post by Eternnnnnity » November 25, 2018, 7:41 pm
Why are always swat getting irritated by all this stuff.. why not any army member posts suggestion about any thing. Do you think you are so special that everything will be accepted on whatever useless suggestion u make? Does this suggestion even makes sense?
People q abuse and dont return before 30minutes which is more than enough for a player. You want the time to be increased to 24 hours like wth? Someone's internet might reconnect making him leave etc and many possibilities.

And do you know why players base is getting lower? Answer is just because of these type of useless suggestion u (swats only) make which no other person makes.

Just because of u guys crimes ratio is dropping because u wont let them duel
Use shock bombs etc.

You guys also break a rule of spamming on mainchat which you do by dragging same suspect unlimited times but no criminal makes any suggestion on it because we know we cannot be like you guys who cry over silly things.
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Faraon78910

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Post by Faraon78910 » November 25, 2018, 9:56 pm
Eternnnnnity wrote:
Why are always swat getting irritated by all this stuff.. why not any army member posts suggestion about any thing. Do you think you are so special that everything will be accepted on whatever useless suggestion u make? Does this suggestion even makes sense?
People q abuse and dont return before 30minutes which is more than enough for a player. You want the time to be increased to 24 hours like wth? Someone's internet might reconnect making him leave etc and many possibilities.

And do you know why players base is getting lower? Answer is just because of these type of useless suggestion u (swats only) make which no other person makes.

Just because of u guys crimes ratio is dropping because u wont let them duel
Use shock bombs etc.

You guys also break a rule of spamming on mainchat which you do by dragging same suspect unlimited times but no criminal makes any suggestion on it because we know we cannot be like you guys who cry over silly things.
100% correct
and you know which rule they break all the time?
Rule #2
After dragging a suspect, take him directly to closest red checkpoint (LSPD, SFPD, LVPD or Dillimore PD). Do not hunt other criminals while you've already dragged one.
all the damn time, especially at the lsa
and this one even more
Rule #5
You must team with at least one S.W.A.T. member, unless you are the only S.W.A.T. member in the skin.
Note: The highest ranked officer in the S.W.A.T. skin may decide who teams with whom. Respect his decision
just situation i had a while ago: 3 or 4 swats on car, i'm in pizza bike, one of them carjacks me, drags me to pizza bike, and then leaves team, and drives me to lspd, alone, not in team, while rest of team (other 3 guys) go for other suspects
Rule #13
Do not abuse any kind of bugs found on some of the S.W.A.T features. Use all features only for what they are intended for.

Rule explanation: The roadblock stairs - you're not allowed to build roadblock stairs to catch suspects, use the the roadblock what's intended for!
this too, i was on army ship and they couldnt reach me, they built stairs to jump there...

u break those rules daily and no one cares u know why? because it's just a game and those are small things. u think ur good? or special? ur not. we could easily report u but it's just not fun

Hiresh

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Post by Hiresh » November 25, 2018, 10:08 pm
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I can’t stop laughing.

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