
Moderators: Suggestions helpers, Developers
CXdur wrote:I'll again say the same thing, auto taze should be removed. It should only be activated if there is only ONE member playing in skin.If 0 criminal:What do you guys think about this? So far, auto taze seems to be one of the biggest concerns, as well as using it on solo suspects.
- Do not detonate bomb, inform SWAT
If 1 criminal:
- No eject
- No shock disable
- 0.5 taze
If 2 criminals:
- Normal effects, Taze time = (0,5*targets)



If 0 criminal:this would be perfect
- Do not detonate bomb, inform SWAT
If 1 criminal:
- No eject
- No shock disable
- 0.5 taze
If 2 criminals
>swat = 2, if swat = 1 > same as normal effect
-no eject
-no shock disable
-0.5 taze
If 3 criminals:
- Normal effects, Taze time = (0,5*targets)

BoSS wrote:Honestly remove the bomb completely. People will always find something 'overpowered' with any nerf or change.You’re right BossSpeed but nerfing the bomb doesn’t make any changes at all if they will implement a new bomb.


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