Regarding s.w.a.t bomb

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Meow

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Post by Meow » June 1, 2019, 1:15 pm
Your Name: [Lsrcr]Sheep
Your suggestion: adding a new rule that will effect (nerf) our bomb. so my suggestion is to use /su on suspects before using the bomb to give them 5 secs to react for it.
Reason: I think It will fix the system & will balance things, as long we will supposed to use /su to warn the suspects before bombing them, It will be fair I think and good enough.
Of course we can add an exception that if you're soloing vs a team of cophunters that are teaming together so we shouldn't /su them, or something. the decision is yours.
What do you guys think?

Milyn

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Post by Milyn » June 1, 2019, 5:46 pm
Rumblehorn wrote:
Your Name: [Lsrcr]Sheep
Your suggestion: adding a new rule that will effect (nerf) our bomb. so my suggestion is to use /su on suspects before using the bomb to give them 5 secs to react for it.
Reason: I think It will fix the system & will balance things, as long we will supposed to use /su to warn the suspects before bombing them, It will be fair I think and good enough.
Of course we can add an exception that if you're soloing vs a team of cophunters that are teaming together so we shouldn't /su them, or something. the decision is yours.
What do you guys think?
/su so that we can prepare our /jsb ?

Meow

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Post by Meow » June 1, 2019, 6:05 pm
Milyn wrote:
Rumblehorn wrote:
Your Name: [Lsrcr]Sheep
Your suggestion: adding a new rule that will effect (nerf) our bomb. so my suggestion is to use /su on suspects before using the bomb to give them 5 secs to react for it.
Reason: I think It will fix the system & will balance things, as long we will supposed to use /su to warn the suspects before bombing them, It will be fair I think and good enough.
Of course we can add an exception that if you're soloing vs a team of cophunters that are teaming together so we shouldn't /su them, or something. the decision is yours.
What do you guys think?
/su so that we can prepare our /jsb ?
Hmm, there are players without 1500 score so they can't really afford it, and as I said above, It's just a beginning suggestion, things can get changed if it will get implemented.

Milyn

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Milyn
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Post by Milyn » June 1, 2019, 6:42 pm
Suggestion seems cool an advantage for criminal sided but i doubt any of the swat members to agree with this

Sowhat

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Post by Sowhat » June 1, 2019, 8:26 pm
Milyn wrote:
Rumblehorn wrote:
Your Name: [Lsrcr]Sheep
Your suggestion: adding a new rule that will effect (nerf) our bomb. so my suggestion is to use /su on suspects before using the bomb to give them 5 secs to react for it.
Reason: I think It will fix the system & will balance things, as long we will supposed to use /su to warn the suspects before bombing them, It will be fair I think and good enough.
Of course we can add an exception that if you're soloing vs a team of cophunters that are teaming together so we shouldn't /su them, or something. the decision is yours.
What do you guys think?
/su so that we can prepare our /jsb ?
As Milyn said, there is no point in adding /su because players will have pretty much a huge advantage to prepare themselves against it via jsb, splitting and stuff.

The current game-play is pretty much hardcore even with the SSB, increasing the difficulty more and more would be terrific.
Have a drink, get buzzed, chill and enjoy.

Luka

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Post by Luka » June 24, 2019, 9:06 am
Implementing such rule won't really result in a different outcome, also, current bomb doesn't kill, therefore there is no need to /su a player.

Suggestion rejected for now.
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