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Playa wrote:I don't mind as long as its optional. If implemented it could be a feature in /gpanel


CXdur wrote:I'm generally positive for this when it comes to RP groups and such, however, for non roleplay groups I am not sure. What worries me a bit is that this might encourage more cophunting, if groups, for instance want to fill up their kill lists with a specific group. Or groups might compete for the kill list.I thought the same,but instead of showing the group tag in the mainchat or kill list,we can make it show only when you're nearby a player and it'll show next to the player's name.


OG.Loc. wrote:It's scriptable but i don't even support this nor this suggestion topic because it is fine as it is, Everyone is fine this way since long and long years , So i have a feeling it will create some problem in CNR gameplay for sure.CXdur wrote:I'm generally positive for this when it comes to RP groups and such, however, for non roleplay groups I am not sure. What worries me a bit is that this might encourage more cophunting, if groups, for instance want to fill up their kill lists with a specific group. Or groups might compete for the kill list.I thought the same,but instead of showing the group tag in the mainchat or kill list,we can make it show only when you're nearby a player and it'll show next to the player's name.
Group tag will display just above the player's name so it doesn't make player's name difficult to read.
And whenever the player types something,the group tag will disappear and it'll be replaced with the text,but it'll come back eventually after text timer expires.
I'd like to hear your thoughts on this.In my opinion this is the best choice.
*Not sure if it's 'scriptable'*





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