Re: Reconsider the Current SWAT Shock Bomb Nerfs
Posted: May 15, 2026, 7:53 am
May 14, 2026, 1:50 pmKoko wrote: It's crazy to see such a suggestion being made. The SWAT Shock Bomb was nerfed, yet it is still overpowered. It wasn't fully nerfed, but it did receive a cooldown. In my opinion, that's not too bad either, considering there are no rules on its usage and it can be used in almost any scenario at any time.Honestly, my bad for expecting a healthier discussion here instead of instantly hearing “it’s overpowered” without really addressing the actual point of the suggestion
We also have other useful perks, not to forget /swvm, /smh and drone, and /swclimb. I don't know what more y'all need, but let's be honest and speak facts, the SWAT Bomb is already an overpowered perk, yet you're requesting to buff it even more.
Speaking from both SWAT and Criminal perspectives, I am certain it doesn't need any buffs and is totally fair now. Considering SWAT is active again with UNIT L26, maybe we actually need to practice real tactics instead of looking for perks to make things easier.
I already considered both sides before making this thread and I’m not even asking for the SWAT Shock Bomb to be buffed. If anything, I literally suggested adding restrictions to it like preventing repeated usage on the same criminal or stopping multiple SWAT members from stacking it on one person repeatedly
As for the “other useful perks” argument like /swvm, /smh, drone, or /swclimb, sure those exist, but realistically most of them don’t really help much in heavily outnumbered situations. /swvm is probably the only genuinely impactful one because of tire fixing, but even then your tires can just get popped again immediately
And I don’t really get the “practice tactics” argument either, because SWAT gameplay is usually just constant close range fights where you’re trying to /taze, /cuff and /drag while their teammates are trying to jack you, break your car or 4 shot you
Realistically, law factions should naturally have stronger tools considering what criminals already have access to. BM items alone already give a big advantage in fights, you’ve got cuff kits which can instantly change situations, VIP packets with instant /bc for quick escapes, cop bat, and on top of that shock guns that can outdo multiple SWAT members tazing. Not to forget taze reflectors as well
So when you look at everything together, criminals already have a very strong set of items to deal with or outplay law factions in most situations despite all of that, if the conclusion is still that "the bomb needs to be nerfed", then it honestly feels more like a skill issue from the criminal side tbh
