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Zoroark wrote:*gets wanted over 400, no one can arrest.* :3Yup, they most certainly have to "dive" them to a checkpoint. Lol
I think only swat shouldn't be affected if this gets accepted only because they have to dive the criminals all the way to a checkpoint
A cop can simply /cuff 43 /ar 43 and the wanted is in jail so I can understand why this is suggested.
Indognito wrote:Blame autocorrectZoroark wrote:*gets wanted over 400, no one can arrest.* :3Yup, they most certainly have to "dive" them to a checkpoint. Lol
I think only swat shouldn't be affected if this gets accepted only because they have to dive the criminals all the way to a checkpoint
A cop can simply /cuff 43 /ar 43 and the wanted is in jail so I can understand why this is suggested.






Naruk wrote:Can someone suggest this? "Removal of the freezing effect brought by cuffing", which means cuffed players should be able to walk (but not run) while being cuffed. Pretty please, it's realistic and could balance the gameplay a bitI agree,but your keybind will not working and probably gangbanged ,suspect /BC , how rude.
Thanks, credit plz jk
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