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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • Add ranks/levels for each class/skill - Page 2

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Add ranks/levels for each class/skill

https://ls-rcr.com/forum/viewtopic.php?t=99707

Page 2 of 2

Re: Add ranks/levels for each class/skill

Posted: April 27, 2019, 2:53 am
by Milyn
Not needed each and every point you mention will cause an im balance on server economy too, also possibly an increase in scoreboosting think again about the cons.

Re: Add ranks/levels for each class/skill

Posted: April 27, 2019, 7:00 am
by Meow
Milyn wrote:
Not needed each and every point you mention will cause an im balance on server economy too, also possibly an increase in scoreboosting think again about the cons.
Hmm, we can set up a script that checks for example If someone has raped a leo again within less than 5 mins, It will give him only score or something but not a level up in (stats), and also we can report them to admins and they will have the rights to reset their stats and so on, not that complicated mate :).

Re: Add ranks/levels for each class/skill

Posted: April 27, 2019, 8:37 pm
by Accursed
Mr.DollarMan wrote:
Very good idea to maintain the interest level for each skill.
I support this.
Agreed with his idea

People nowadays looks hungry for a rank so why not?

For example : /policeranks

You need to arrest suspect as much as you can in order to increase the rank.

So why not to others? Like robber, “Professional Robber” “Amateur Robber”

Simple as that :D

Re: Add ranks/levels for each class/skill

Posted: April 28, 2019, 5:05 pm
by BeaTen.
-1
Criminals already have a higher chance of successfully breaking the cuff if they have a high rob score, but to neutralize this effect, cops that have higher stats don't have anything. That's why recently many people having been breaking cuffs very easily. So there is already a perk included for criminals that have higher stats and its.... I wouldn't say its fine because it isn't but no cophunter complains and when I do I am told to create a suggestion. I think it is fine the way it is.

Re: Add ranks/levels for each class/skill

Posted: May 4, 2019, 6:14 pm
by Panda
Akeel wrote:
I like your creative thinking but that doesnt seem to be useful to implement but make it like /policeranks add some ranks also for others skills like for mechanic make it beginners, experts, or engineers. Like this but making it faster will not be appropriate and fair in my opinion. But i can add that we can make some kinds of missions where drug dealers delivers drugs to depots or group and earn scores as well as weapon dealers and salesman and mechanics can go somewhere lets say carshop to fix vehicles like a mission and there can be a specific place they can refill their stock or even with specific vehicle. It seems kinda interesting and will encourage others to play where they'll earn scores and money apart from doing crimes and playing as leos.

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