DKidnap Improvements

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25 posts Page 3 of 3
DKidnap Improvements

69%
I agree with these updates
34
31%
I disagree with these updates
15

Total votes: 49

Mr.Nightmare

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Post by Mr.Nightmare » October 7, 2018, 11:36 am
I agree that this is needed.

Faraon78910

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Faraon
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Post by Faraon78910 » October 7, 2018, 4:56 pm
Surrounded by Witness - This shouldn't occur if you're holding a gun in your hand.
[/quote]
But this(Surrounded by Witness) should occur if there's are any police nearby
"500 HP & You cannot drag" - Should be reduced to 400 HP because there are alot of rammers.

500 hp is fine, just drive better
Dkidnap chances - I think chances of successful /dkidnap should be increase when you reach 500 Kidnap score. Below 500, i'm okay with current probability till then.

2.5% bigger chancer with 300 score, +5 better chances with 500 score, not more

Coolguy

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Joined: February 4, 2018, 10:27 am

Post by Coolguy » October 8, 2018, 3:14 pm
jilla123 wrote:
I do agree with all these except this.""500 HP & You cannot drag" - Should be reduced to 400 HP because there are alot of rammers.
You should learn driving.
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Milyn

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Post by Milyn » October 8, 2018, 4:30 pm
Mastro wrote:
Do you think those are needed guys? In my opinion it's fine the way it is now and many players seem to agree with me aswell.
Na its not needed the new system works fine and good the way it is as i often spawn as a kidnaper i find every thing working good for me any more changes would ruin it honestly

Neelofa

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Post by Neelofa » October 18, 2018, 4:53 pm
Mastro wrote:
Do you think those are needed guys? In my opinion it's fine the way it is now and many players seem to agree with me aswell.
NEEDED
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