Suggestion: New bomb improvement(S)

If you have a new idea that could benefit the team, feel free to share it here!

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Playa

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Playa
Posts: 1754
Joined: April 28, 2016, 10:34 am
Location: Canada

Post by Playa » August 11, 2018, 5:45 pm
BoSS wrote:
Always the things for SWAT that get removed. First sea sparrow, then base and now this. Where was the topic for this suggestion?
I agree. Most of the criminals hate swat because they cannot join it themselves.

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Sowhat

Sowhat
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Posts: 954
Joined: January 17, 2014, 3:26 pm
Location: Palestine

Post by Sowhat » August 11, 2018, 7:02 pm
Code: Select all
 SWAT faction updates
  - SWAT tazers are now slightly more effective.
  - SWAT cuff range increased by 30% (As the same rate it had before last update).
  - SWAT cuffs will now freeze the player.
  - SWAT Shock bomb removes the current weapon you are holding on hand.
  - SWAT vehicle healths slightly changed.
  - Slightly increased SWAT shock bomb radius, which include anti shock and engine kill.
- Cuffed players should no longer be able to fly to certain locations using /fly commands.
- Bug Fixes:
  - Swat can now /drag wanted suspects who are inside the LSPD/LVPD bank
Have a drink, get buzzed, chill and enjoy.
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