Replacing SSB with spikes [DENIED]

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VOTE FOR THE PROPER GAMEPLAY.

28%
There should be limitations to the usage of SWAT bomb.
9
50%
Should stay same as it is.
16
22%
Completely remove SSB and invent something realistic.
7

Total votes: 32

Abstract

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Post by Abstract » October 2, 2020, 8:16 am
As someone who spends a fair amount of time as both LEO (mainly army) and criminal, this suggestion is just ridiculous.

I've been bombed plenty times while wanted, I've never seen the problem with it. It's part of the game and if you get arrested due to the bomb it's no ones fault but your own for getting too close. Sure, it might end your whole cophunt with 6 people on one sultan, all of whom are mechanics, but even so, it's only fair.

If a team of 6 cophunters get bombed by 3 SWAT members, the criminals still have the advantage thanks to the shock gun, which itself is overpowered - and if we're talking about SSB being unrealistic, then so is shock guns. If you want to make things fair, add a shock reflector, heck, even remove mountain bike totally, the most overpowered vehicle in the game, even more overpowered than vortex.

The crimerate isn't near 0 at all. It's all time-based. Last night when I played there were around 20 players on, about 5 who were LEOs, then about 10-12 who were criminals. Sometimes it's the other way around, so I guess you could say that the LEO rate is also near 0.

Cophunters are more than happy when it's them with 3 cops in the server, because it's easy to just kill and make it an overpowered TDM. So I don't wanna be hearing that SWAT is overpowered because of one of their abilities.

However, I do feel like JSB could be used like /tazeref/taze reflector - you activate it with /jsb and then when a SSB is deployed, it doesn't have any effect. I would think that's a fair compromise and could be improved upon.

Spikes are useless as players can see the player placing them in front so they could easily just switch their route.

Anyway, if you can't tell what my vote is, it's -1.

RockingJohnson

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Post by RockingJohnson » October 2, 2020, 6:24 pm
JustACat wrote:
Swats are having this bomb for ages and yet no one ever removed it, to be honest that's why it makes swat so fun, being around criminals with a possibility to take down crimes by pressing left click and disable their cars/shocks, is awesome. I dont mind to give it a try and remove it but as others said it above, you'll have to say goodbye to your taze reflectors and to your mountain bikes if you want to get it removed.
For your question, yes I've got bombed a lot of times by swat members but I never got mad about it as you just did.
Negative.
i am the same as this ^ -1
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Immortal

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Post by Immortal » October 2, 2020, 7:29 pm
I haven't properly read the entire topic so excuse me if I miss the point of this. I'll try to keep my opinion as short as possible.

Let's all remember that realistically LEOs should have a little more advantage against the criminals and that's how it should be.

The old SWAT bomb blasted anyone inside the radius and would kill them instantly when deployed (but later on was nerfed a bit) as far as I remember, however the community complained and the shock bomb was introduced instead. I personally believe that the old bomb promoted DM and the current one promotes a CNR gameplay (due to how they both work/ed) and as Lsrcr is a CNR server, the shock bomb is a better option for the SWAT team and suits a CNR gameplay.

What I will agree with is, it is a bit OP when after the bomb is deployed, criminal's car engine shuts down and you're basically done.

I think a solution to this would be disabling the bomb's ability to shut down the car's engine (this wouldn't apply to MBikes or a Vortex for obvious reasons) and completely removing the JSB from the blackmarket (can have it in a VIP Packet let's say), or reducing its durability and radius when deployed.

All the other features (temporarily disabling /sh etc.) the bomb has could work while the criminals are in/on the car, except its engine wouldn't shut down.

I personally do not see any other alternative that would at least partially please both sides.

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ackman

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Post by ackman » October 2, 2020, 7:48 pm
JustACat wrote:
to be honest that's why it makes swat so fun, being around criminals with a possibility to take down crimes by pressing left click and disable their cars/shocks, is awesome.
Yeah for your fun, of course and that's the reason why other SWAT members are not supporting because they wouldn't have anything left, we should allow an OVERPOWERED thing so your faction members could have fun. Glad you accepted yourself that you ONLY have to press left click and boom.
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Meow

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Post by Meow » October 2, 2020, 7:58 pm
ackman wrote:
JustACat wrote:
to be honest that's why it makes swat so fun, being around criminals with a possibility to take down crimes by pressing left click and disable their cars/shocks, is awesome.
Yeah for your fun, of course and that's the reason why other SWAT members are not supporting because they wouldn't have anything left, we should allow an OVERPOWERED thing so your faction members could have fun. Glad you accepted yourself that you ONLY have to press left click and boom.
I didn't say it's not op or something, it is to be honest but however taze reflectors and mbs are also op so if you wanna to make it balanced, lets just agree to remove the bomb by removing mbs. I dont really care about taze reflectors they are ok but mbs are too op and we can't really do anything vs it. (from swat's pov)

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Post by Faraon78910 » October 2, 2020, 11:52 pm
BeaTen. wrote:

Remove those and you don't need the bomb.


About limiting the bomb to not be usable in an (n+1) v/s n situation, then please add the same limitation to shock too. Because I also try to arrest 2 players while im alone, but they always shock me, pretty unfair right?
If you remove listed bm items, then cops need to be nerfed too. Cops nerfed? Criminals need to be nerfed as well. Criminals nerfed, should army get nerf then?
Implementing your idea will require changes, many changes and will raise many questions. This would take huge amount of time and effort. But my idea can be implemented within 1 day. Before devs would implement this (lot of work too) swat com could just write a temporary rule and problem solved.


Why shock limit? In 1v2 situation you would still be able to use ssb and disable their shock, disarm them and freeze them. What if other swat doesnt have bomb? He still has cuffs that wont be removed after 30 seconds, harder to break cuffs, bigger range for cuffs, rb, taze to counter their shock, 2k hp sultan. You said you need skill to join swat, so would it be a problem to show some in n+1 vs n situation?

ackman add poll for this

Juicy

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Post by Juicy » October 16, 2020, 2:42 pm
Y'all really hate the swat bomb
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Keenan

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Post by Keenan » October 20, 2020, 2:02 am
Immortal wrote:
shut down the car's engine (this wouldn't apply to MBikes or a Vortex for obvious reasons)
I'm fine with it shutting down my vortex engine like an electromagnetic bomb but why does a swat bomb disable in vehicle shooting too?

Y'all already got the engine shutdown to pull me out of the vehicle.

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Post by ClaVius » October 20, 2020, 12:41 pm
♕ +1꧁꧂
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Post by Crossbones » October 20, 2020, 1:41 pm
That poll thing ain't going to work out, it is not for the poll to decide, since most kids will just vote like +1 or -1, which is the same thing CXdur mentioned that votes without reasoning will not be counted. Let's not forget that most players nowadays are kids using MBikes to cophunt, and they do as Ackman says, if he says them to jump from a bridge, they do it for him... what I mean is that most of the votes will be based on asslicking and if not, based on pure +1 or -1 without reasoning, which is the same thing as the poll created to convince others that the votes are valid. We can't let the future of SWAT in hands of some kids who can barely speak english and cannot reply with a proper counterargument, which still won't change nothing because SWAT bomb should and will stay as it is.

SWAT bomb will never be removed, nerfed or have some kind of limitations since it doesn't need nothing changed, It was nerfed before yes but it won't happen again, it will stay as it is since there are many players who won't allow something like that from happening by using pure logic, arguments and straight facts ;)
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