Group turfs in San Fierro
Posted: May 31, 2019, 4:45 pm
Suggestion headline: Add official group TURFS only for BASES IN SAN FIERRO
Picture: Example:
Why should it be accepted: By adding turfs to official groups that voluntarily migrate their bases to San Fierro we add a whole new gameplay scene promoting more crime, roleplay, more work for law enforcement that is not only limited to Los Santos. We promote warfare between groups and their dominance over the city of San Fierro where turf capture results in group points that will be visible in top 10 statistics on the webpage with possible monthly rewards for number 1 place in points. Every group including Pagati would have its own turf color, example, Terrorists: Red, Pagati: Brown, etc... Upon turf capture where minimum of 4 group members must be present where they also receive wanted status, the group would receive 100 points and lock the turf for 12 real hours. The capture would take 15 real minutes.
Note that all provided times are hypothetical and only serve as example.
This also opens up many more options to add for groups system in future.
Keypoints: more value to player made groups, dynamic gameplay, roleplay, warfare, more crime
Picture: Example:

Why should it be accepted: By adding turfs to official groups that voluntarily migrate their bases to San Fierro we add a whole new gameplay scene promoting more crime, roleplay, more work for law enforcement that is not only limited to Los Santos. We promote warfare between groups and their dominance over the city of San Fierro where turf capture results in group points that will be visible in top 10 statistics on the webpage with possible monthly rewards for number 1 place in points. Every group including Pagati would have its own turf color, example, Terrorists: Red, Pagati: Brown, etc... Upon turf capture where minimum of 4 group members must be present where they also receive wanted status, the group would receive 100 points and lock the turf for 12 real hours. The capture would take 15 real minutes.
Note that all provided times are hypothetical and only serve as example.
This also opens up many more options to add for groups system in future.
Keypoints: more value to player made groups, dynamic gameplay, roleplay, warfare, more crime
