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Playa wrote:I would not be voting right now but would like to seek more clarification.Groups will obviously play against each other and law enforcement, each group being scripted as team with no team-killing enabled. Perhaps we can even work with group alliances adding maximum number of allies. The system has huge potential for changes and additions.
How is the capture going to work like? Will different group members be able to kill other group members without harming them?
JohnCarer wrote:Don't you think it would promote more of team deathmatching though?Playa wrote:I would not be voting right now but would like to seek more clarification.Groups will obviously play against each other and law enforcement, each group being scripted as team with no team-killing enabled. Perhaps we can even work with group alliances adding maximum number of allies. The system has huge potential for changes and additions.
How is the capture going to work like? Will different group members be able to kill other group members without harming them?



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