Mechanic Class - Improvement
Posted: April 17, 2020, 4:29 pm
Your name:[Lsrcr]Twitter
Suggestion headline: Add/remove this or that:Improvement in /break and /fix commands
Picture: Keep the picture in this:N/A
Importance of suggestion: 1/10 (Shows how much it would mean to server/players):6/10
Why should it be accepted: Type how much you want here to explain your thought: I think we can add a fun improvement to /break and /fix commands. Make them more realistic. I mean the /fix command should have some percentage chance of failing. I mean /fix should fail to work sometimes.Its like how sometimes robbing stores have failed attempts.We should have failed attempts for /fix too which would make cop hunts difficult but realistic. It should be like: ATTEMPT FAILED: You have failed to fix the vehicle. Try again later.
/break can be used in this way but here a failing attempt increases wanted level. (maybe this can be done for /fix as well in cop hunts and cop chases) but anyway.
Thanks!
Suggestion headline: Add/remove this or that:Improvement in /break and /fix commands
Picture: Keep the picture in this:N/A
Importance of suggestion: 1/10 (Shows how much it would mean to server/players):6/10
Why should it be accepted: Type how much you want here to explain your thought: I think we can add a fun improvement to /break and /fix commands. Make them more realistic. I mean the /fix command should have some percentage chance of failing. I mean /fix should fail to work sometimes.Its like how sometimes robbing stores have failed attempts.We should have failed attempts for /fix too which would make cop hunts difficult but realistic. It should be like: ATTEMPT FAILED: You have failed to fix the vehicle. Try again later.
/break can be used in this way but here a failing attempt increases wanted level. (maybe this can be done for /fix as well in cop hunts and cop chases) but anyway.
Thanks!

