Hit contracts bug

Bug reports that have been fixed or closed.

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Grand

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Grand
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Post by Grand » March 27, 2022, 4:20 pm
Where does the bug appear: (Server)
When did the bug appear: Since the new hit system update
Describe the bug: When you get hit by a player and try to reconnect for some reason from the server, the hit placer's name is changed to 'Server[Auto-hit]' instead of the player's name who placed the hit contract which allows them to take their own hit contracts.
Frequency: (Always)
Severity: (Major)
Steps to reproduce: Get hit by a player then use /info to check the player's name who placed it, reconnect and use /info again.
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Karu_Tepes

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[Lsrcr]Lost_Soul
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Post by Karu_Tepes » March 28, 2022, 12:07 am
Grand wrote:
Where does the bug appear: (Server)
When did the bug appear: Since the new hit system update
Describe the bug: When you get hit by a player and try to reconnect for some reason from the server, the hit placer's name is changed to 'Server[Auto-hit]' instead of the player's name who placed the hit contract which allows them to take their own hit contracts.
Frequency: (Always)
Severity: (Major)
Steps to reproduce: Get hit by a player then use /info to check the player's name who placed it, reconnect and use /info again.
It's been doing that since the hit evasion system went in. It's because when you leave, the hit is removed, and when you reenter a new hit is placed by the server at DOUBLE the original time left. So if you had 60 seconds left, the server re-hits you at 120 seconds. I don't think it can really be avoided, and if someone placed the hit, you reconnect, and they try to claim it, you can still report them with proof, as they should know it's their hit. Now if you log out, come back the next day and they claim it, that's plausible deniability.
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Richano Online

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Post by Richano » April 12, 2022, 9:12 pm
I've implemented a quick fix which should be on main in the next update.

I will keep this open for any issues.
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