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koopz wrote:Thanks for the replies guys, I'll try in 2 weeks and I'll improve as much as I can.I saw this and I was thinking what’s wrong with straight cuff?
Jovan998 wrote:
Negative
-Straight Cuffer.
-Unknown Attitude.
-Unknown Skills.
Yeah I know I've more ar's than taze's, I used to go straight cuffing when I was new to the server, I'll come back in 2 weeks with better stats.
Regards
koopz
It wasn't based on your status that i said this, some days ago i saw you straight cuffing a guy!
BoSSPEED wrote:+1 I agree with you but, still I don't like when people tell Swats straight cuffers, also I do sometimes straight cuff.koopz wrote:Thanks for the replies guys, I'll try in 2 weeks and I'll improve as much as I can.I saw this and I was thinking what’s wrong with straight cuff?
Jovan998 wrote:
Negative
-Straight Cuffer.
-Unknown Attitude.
-Unknown Skills.
Yeah I know I've more ar's than taze's, I used to go straight cuffing when I was new to the server, I'll come back in 2 weeks with better stats.
Regards
koopz
It wasn't based on your status that i said this, some days ago i saw you straight cuffing a guy!
It’s not against rules, infact its harder to straight cuff than /taze and then /cuff so why do people give negative and base their decision on that? I straight cuff, does that mean I shouldn’t be in SWAT?

Zoroark wrote:I've given people in game moneyHis life is fulfilled now

*Sunday* wrote:I agree that people really overreact on straight cuffing. Straight cuffing a suspect who's standing still or when there is no need to taze is normal and it shouldn't be considered as something bad.+1. I agree
However, if the player is constantly straight cuffing it is a negative thing to me in case he applies for SWAT. As you may know SWAT is all about teamwork and every SWAT member needs to be experienced using taze. It's a lot easier for the team if you taze the suspect fast so your team mates have a better chance to cuff and drag the suspect before he escapes. SWAT is working as a team and we should use this adventage. One member tazing the suspect and giving time to other members to cuff him is just a perfect example.
Using common logic to determine is taze really needed is the best and most simple solution.

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