Armored Vehicle - Approved
Posted: May 22, 2014, 9:04 am
In-Game Name: [Lsrcr]Nitro
Suggestion: Setting HP the Armored Truck in our base have to 2k / 3k hp and have reinforced wheels for it. (take more bullets before popping of possible)
Reason:
I'm pretty sure this was already accepted but in case it was not, I am here to suggest it again.
Why do we need it then? As of the new update (v8.0) criminals are much more stronger, they can pack a lot of power together and it's true we have to team to beat them and all that but I think it's just not fair that we have a 1k hp sultan (regular car HP) to deal with either a vortex, a sultan with 3 mechanics and so on. That and I was sure that 8.0 is focusing on bug fixes so I never bothered to mention this but since I've seen they are still adding stuff (10k hp army tank) I thought, this was accepted as far as I remember, why isn't this added? So there ya go.
Note: The vehicle is quite slow when it comes to speed and its turns aren't good so that kind of balances it out and I think this will actually create some more tactics for us, if there are criminals who use a Vortex or have 3 mechanics, we can instead of taking the fast & agile vehicle, take the armored truck which is slower but armored and actually make these mechanics be a lil' bit scared when they see us in that vehicle. As of now, when a Vortex or a sultan with 3 mechs see us, they chase us instead of the other way around.
Another note: when I said they added the 10k hp tank I am in no way comparing SWAT and Army, that just gave me the motivation to remind you of this suggestion since they are still adding stuff. (or at least I hope they do)
oh and please add police lights to this vehicle if this suggestion gets added.
Suggestion: Setting HP the Armored Truck in our base have to 2k / 3k hp and have reinforced wheels for it. (take more bullets before popping of possible)
Reason:
I'm pretty sure this was already accepted but in case it was not, I am here to suggest it again.
Why do we need it then? As of the new update (v8.0) criminals are much more stronger, they can pack a lot of power together and it's true we have to team to beat them and all that but I think it's just not fair that we have a 1k hp sultan (regular car HP) to deal with either a vortex, a sultan with 3 mechanics and so on. That and I was sure that 8.0 is focusing on bug fixes so I never bothered to mention this but since I've seen they are still adding stuff (10k hp army tank) I thought, this was accepted as far as I remember, why isn't this added? So there ya go.
Note: The vehicle is quite slow when it comes to speed and its turns aren't good so that kind of balances it out and I think this will actually create some more tactics for us, if there are criminals who use a Vortex or have 3 mechanics, we can instead of taking the fast & agile vehicle, take the armored truck which is slower but armored and actually make these mechanics be a lil' bit scared when they see us in that vehicle. As of now, when a Vortex or a sultan with 3 mechs see us, they chase us instead of the other way around.
Another note: when I said they added the 10k hp tank I am in no way comparing SWAT and Army, that just gave me the motivation to remind you of this suggestion since they are still adding stuff. (or at least I hope they do)
oh and please add police lights to this vehicle if this suggestion gets added.
