fireman job

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saifcara

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Post by saifcara » May 10, 2015, 2:17 pm
A lot of times we explode cars and some innocents get damage cause of fire ,,,,,,, then we need a fireman
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Post by Lolmomlol » May 10, 2015, 2:59 pm
please use this format when making a suggestion :-
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saifcara

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Post by saifcara » May 10, 2015, 4:05 pm
oh iam sorry but iam using phone
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Post by Tamer » May 29, 2015, 7:44 pm
This is practically not possible because fires are not synced at SA-MP.

A fire will be on your screen, you will call a fireman but when he comes he won't see any fire. Because fire is only updated for the players who are streaming the fire itself. In other words, the fire will not visible for all players, therefore making it impossible to extinguish it. (As there is no fire at all)

The only logical solution for this would be making a fireman job which takes care of server-sided fires which don't hurt innocents, a fire can be setup at random locations and firefighters are supposed to take the fire out. That's the only way, sadly.
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Post by Kurtiso » May 30, 2015, 7:14 am
Johnson wrote:
In a way I like the idea, but there's one thing I don't like. Fire in SA-MP is not synced, so it cannot be used. There are fire objects, yet those cannot be extinguished and do not cause damage to players. I think realistic fire is something there should be to make it cool and interesting.


Johnson wrote:
The fire is synced only to those that are near the fire when it starts. Others who arrive there will not see the fire. I doubt it'd work well
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Post by Robin » May 30, 2015, 1:01 pm
Is the sync is solved, the water canon whould be abused so much...
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Post by Game_BoOster » June 1, 2015, 12:30 am
Tamer wrote:
This is practically not possible because fires are not synced at SA-MP.

A fire will be on your screen, you will call a fireman but when he comes he won't see any fire. Because fire is only updated for the players who are streaming the fire itself. In other words, the fire will not visible for all players, therefore making it impossible to extinguish it. (As there is no fire at all)

The only logical solution for this would be making a fireman job which takes care of server-sided fires which don't hurt innocents, a fire can be setup at random locations and firefighters are supposed to take the fire out. That's the only way, sadly.
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[Lsrcr]Words

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Post by [Lsrcr]Words » June 3, 2015, 7:14 pm
Tamer wrote:
This is practically not possible because fires are not synced at SA-MP.

A fire will be on your screen, you will call a fireman but when he comes he won't see any fire. Because fire is only updated for the players who are streaming the fire itself. In other words, the fire will not visible for all players, therefore making it impossible to extinguish it. (As there is no fire at all)

The only logical solution for this would be making a fireman job which takes care of server-sided fires which don't hurt innocents, a fire can be setup at random locations and firefighters are supposed to take the fire out. That's the only way, sadly.

Also, no fireman would be able to get to you in time
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